IPC:Bastion Kael: Difference between revisions
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[[PbtArmitage_Files| Back to Main Page]] | [[PbtArmitage_Files| Back to Main Page]] | ||
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|'''Name:''' || Bastion Kael | |'''Name:''' || Bastion Kael & V.E.S.P.E.R. | ||
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|'''Role:''' || Half-Giant Cyborg Soldier | |'''Role:''' || Half-Giant Cyborg Soldier & Hard-Light AI Tactician | ||
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|'''Experience:''' || | |'''Experience:''' || | ||
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|+ Powers | |+ Super Powers | ||
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| | |Additional Actions | ||
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| | |Deadeye | ||
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| | |Regeneration | ||
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|Super Edge x2 | |||
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|+ Cybernetics | |||
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|Combat Edge: Martial Artist | |||
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|Integrated Gear: Power Gauntlets & Hard-Light Emitters | |||
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|Targeting System: Reduce 2 points of direct-fire penalties | |||
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|Enhanced Vision: 50x magnification, negate 4 points of illumination penalties, +2 to Notice (Sight) | |||
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|Comms: | |||
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* | *Power Gauntlets: Str + 2d6; Power, Heavy Weapon, Repulse | ||
* | **Repulse | ||
*Laser Rifle: 30/60/120 3d6 AP 2 ROF 3 Shots 30; | |||
**Red Dot Sight: +1 to Shooting in Short & Medium Range | |||
*Frag Grenade | |||
*Stun Grenade | |||
*Smoke Grenade | |||
*Infantry Battle Suit & Helmet: Armor 6 | |||
*Hard-Light Emitters | |||
*Other Gear | |||
|} | |} | ||
Revision as of 19:39, 20 February 2025
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Additional Actions |
Deadeye |
Regeneration |
Super Edge x2 |
Combat Edge: Martial Artist |
Integrated Gear: Power Gauntlets & Hard-Light Emitters |
Targeting System: Reduce 2 points of direct-fire penalties |
Enhanced Vision: 50x magnification, negate 4 points of illumination penalties, +2 to Notice (Sight) |
Comms: |
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