Julian A Locke: Difference between revisions

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Created page with "350px {| | colspan="2" | '''Character Name:''' | colspan="2" | Antonio (Tony) Ricci |- | colspan="2" | '''Player Name:''' | colspan="2" | Eplov |- | colspan="2" | '''Profession:''' | colspan="2" | Technician 5th grade (Commando) |- | colspan="2" | '''Nationality:''' | colspan="2" | American |- | colspan="2" |'''Sex (Age):''' | colspan="2" | Male (22) |- | colspan="2" | '''Education:''' | colspan="2" | Public School |} ==Attributes== {| class="..."
 
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[[File:TonyRicci2.jpeg|350px]]
[[File:JulianALocke.jpeg|350px]]
{|  
{|  
| colspan="2" | '''Character Name:'''
| colspan="2" | '''Character Name:'''
| colspan="2" | Antonio (Tony) Ricci
| colspan="2" | Julian A. Locke
|-
|-
| colspan="2" | '''Player Name:'''
| colspan="2" | '''Player Name:'''
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|-
|-
| colspan="2" | '''Profession:'''
| colspan="2" | '''Profession:'''
| colspan="2" | Technician 5th grade (Commando)
| colspan="2" | Graduate Anthropology Student
|-
|-
| colspan="2" | '''Nationality:'''
| colspan="2" | '''Nationality:'''
Line 14: Line 14:
|-
|-
| colspan="2" |'''Sex (Age):'''  
| colspan="2" |'''Sex (Age):'''  
| colspan="2" | Male (22)
| colspan="2" | Male (29)
|-
|-
| colspan="2" | '''Education:'''
| colspan="2" | '''Education:'''
| colspan="2" | Public School
| colspan="2" | Graduate Student
|}
|}


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| || || ||
| || || ||
|-
|-
|'''Strength''' || 17 || 85 || Massive
|'''Strength''' || 10 || 50 || Massive
|-
|-
|'''Constitution''' || 15 || 75 || Healthy
|'''Constitution''' || 14 || 70 || Healthy
|-
|-
|'''Dexterity''' || 15 || 75 || Agile
|'''Dexterity''' || 10 || 50 || Agile
|-
|-
|'''Intelligence''' || 9 || 45 || Average
|'''Intelligence''' || 14 || 70 || Average
|-
|-
|'''Power''' || 15 || 75 || Tenacious
|'''Power''' || 15 || 75 || Tenacious
|-
|-
|'''Charisma''' || 14 || 70 || Charming
|'''Charisma''' || 8 || 40 || Charming
|}
|}
[https://orokos.com/roll/1022693 Orokos Stat Array]
[https://orokos.com/roll/1022693 Orokos Stat Array]
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|colspan="3" style="text-align: center;|'''Personal'''
|colspan="3" style="text-align: center;|'''Personal'''
|-
|-
|Sally Anne McFrey || 14 || Sweetheart back home. Exchanges letters at almost every opportunity.
| || ||  
|-
|-
|Salvatore (Sal) Ricci || 14 || Younger Brother who joined up at the same time.
 
|-
|colspan="3" style="text-align: center;|'''Communal'''
|-
|Fellow Trainees || 7 ||
|-
|The Patrol || 7 ||
|}
|}


==Motivations and Mental Disorders==
==Motivations and Mental Disorders==


For Sally and home.


Take it down, get out alive.


==Skills==
==Skills==

Revision as of 15:03, 31 March 2025

File:JulianALocke.jpeg

Character Name: Julian A. Locke
Player Name: Eplov
Profession: Graduate Anthropology Student
Nationality: American
Sex (Age): Male (29)
Education: Graduate Student

Attributes

Score x5 What Others Notice
Strength 10 50 Massive
Constitution 14 70 Healthy
Dexterity 10 50 Agile
Intelligence 14 70 Average
Power 15 75 Tenacious
Charisma 8 40 Charming

Orokos Stat Array

Derived Attributes

Current Maximum
Hit Points (HP) 13 16
Willpower (WP) 15 15
Sanity (SAN) 68 75
Breaking Point (BP) 60 60
Damage Bonus +2

Resources

Resources Permanent At Hand/Stowed/In Storage Check Boxes
3 3 / 0 / 0 O O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Bond Score Notes
Personal

Motivations and Mental Disorders

Skills

Skill (Base) Total Skill (Base) Total Skill (Base) Total
Alertness (20%) 82 Foreign Language (Italian) (0%) Psychoanalyze (10%)
Anthropology (0%) Harangue (10%) Regional Lore (Type) (0%)
Appraise (10%) Heavy Machinery (10%) 50 Research (10%)
Archaeology (0%) Heavy Weapons (0%) Ride (10%)
Art (Drawing) (0%) History (10%) 14 Scavenge (10%)
Artillery (0%) Insight (10%) 14 Science (0%)
Athletics (30%) 81 Law (0%) Search (20%) 23
Craft (Construction) (0%) 40 Medicine (0%) Stealth (10%) 80
Demolitions (0%) 80 Melee Weapons (30%) 70 Streetwise (Type) (0%)
Disguise (10%) Military Science (Paratrooper/Demolitions) (0%) 41 Surgery (0%)
Dodge (30%) 60 Natural World (10%) Survival (10%) 50
Drive (Truck) (20%) 60 Navigate (10%) 52 Swim (20%) 60
Espionage Training (Type) (0%) Occult (10%) 13 Unarmed Combat (40%) 80
Firearms (20%) 83 Persuade (20%) Unnatural (0%)
First Aid (10%) 53 Pilot (Type) (0%) Use Gadgets (0%)

Physical Injuries and Ailments

Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further.

Armor and Equipment

Weapons

Weapon Skill % Base Range Damage Lethality Kill Radius Shots

Armor

Armor Armor Rating

Other Equipment

Personal Details, Work Performance, Special Training, and Other Notes