Charlotte Brown: Difference between revisions

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Created page with "Back to the main page '''''Under Construction''''' Charlotte (Charlie) Brown wil joke that she doesn't answer to Charlie due to the ''Peanuts'' cartoon, but she totally will. She has wavy mid-length hair and (non-wavy) eyes that match her surname. Not particularly tall, but not short. <div class="noresize"> {| class="wikitable" style="width: 90%; margin:auto" !colspan="6" | '''''Charlotte Brown''''' |- |colspan="4"| Level 1 | 1..."
 
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'''''Under Construction'''''
'''''Under Construction'''''


Charlotte (Charlie) Brown wil joke that she doesn't answer to Charlie due to the ''Peanuts'' cartoon, but she totally will. She has wavy mid-length hair and (non-wavy) eyes that match her surname. Not particularly tall, but not short.
Charlotte (Charlie) Brown will joke that she doesn't answer to Charlie due to the ''Peanuts'' cartoon, but she totally will. She has wavy mid-length hair and (non-wavy) eyes that match her surname. Not particularly tall, but not short.
 
 
 
'''Exceptional Physical Traits'''
* Almost always carries a guitar, but sometimes it's a different instrument.
* An easy smile all the time but hard eyes on occasion.
 
 
'''Exceptional Social Traits'''
* Straight edge but not straight or edgy.
* Ready with a joke but not mockery.
 
 
'''Secret'''
 
 
 


<div class="noresize">
<div class="noresize">
{| class="wikitable" style="width: 90%; margin:auto"
{| class="wikitable" style="margin-left:0px; width:80%"
!colspan="6" | '''''Charlotte Brown'''''
!colspan="8" | '''''Mechanics'''''
|-
|-
|colspan="4"| Level 1  
|colspan="4" | Level 1  
| 1 XP
|colspan="2" | 1 XP
| 0 LP
|colspan="2" | 0 LP
|-
|-
!colspan="4"| Attributes
!colspan="4" style="width:40%"| Attributes  
!- colspan="2" | Perks
!- colspan="2" | Flaws
|-
|-
|
| 44/44 points spent
| score
''(40 base, 3 from 1 XP, 1 bonus extraordinary)''
| cost
| style="vertical-align: bottom" | score
| dice
| style="vertical-align: bottom" | cost
| style="vertical-align: bottom" | dice
| colspan="2" | Profession: Musician
''(advantage 1 to related non-combat action rolls)''
| colspan="2" | Bravado
''(undertake bold or daring maneuvers simply for the thrill of it)''
|-
|-
|colspan="4" style="text-align:left"|''Physical''
|colspan="4" style="text-align:left"|''Physical''
| rowspan="2" colspan="2" | Attractive
''(advantage 1 to any relevant action rolls)''
| rowspan="2" colspan="2" | Gotta Be Free
''(avoids getting tied down)''
|-
|-
| style="padding-left:20px" | Agility
| style="padding-left:20px" | Agility
Line 36: Line 64:
| 0
| 0
| -
| -
!- colspan="4" | Defenses
|-
|-
|colspan="4" style="text-align:left"|''Mental''
|colspan="4" style="text-align:left"|''Mental''
| colspan="3" rowspan="2" | Guard
''Agility + Might + Armor + Feats + 10''
| colspan="1" rowspan="2" | 12
|-
|-
|-
| style="padding-left:20px" | Learning
| style="padding-left:20px" | Learning
Line 48: Line 81:
| 3
| 3
| 1d6
| 1d6
| colspan="3" rowspan="2" | Toughness
''Fortitude + Will + Feats + 10''
| colspan="1" rowspan="2" | 13
|-
|-
| style="padding-left:20px" | Perception
| style="padding-left:20px" | Perception
Line 54: Line 90:
| 1d8
| 1d8
|-
|-
| style="padding-left:20px" | Will
| style="padding-left:20px" | Will
| 2
| 2
| 3
| 3
| 1d6
| 1d6
| colspan="3" rowspan="2" | Resolve
''Presence + Will + Feats + 10''
| colspan="1" rowspan="2" | 16
|-
|-
|colspan="4" style="text-align:left"|''Social''
|colspan="4" style="text-align:left"|''Social''
Line 70: Line 110:
| 6
| 6
| 1d8
| 1d8
!- colspan="4" | Hit Points
|-
|-
| style="padding-left:20px" | Presence
| style="padding-left:20px" | Presence
Line 75: Line 116:
| 10
| 10
| 1d10
| 1d10
|
| Max
| Lethal
| Current
|-
|-
|colspan="4" style="text-align:left"|''Extraordinary''
|colspan="4" style="text-align:left"|''Extraordinary''
| ''(2 x (Fortitude + Will + Presence) + 10)''
| 24
|
|
|-
| style="padding-left:20px" | Alteration
| 0
| 0
| -
|-
| style="padding-left:20px" | Creation
| 3
| 6
| 1d8
! Initiative
|(advantage)
! Wealth
! Speed
|-
|-
| style="padding-left:20px" | Energy
| 0
| 0
| -
| rowspan = "2"| d20+1d6
| rowspan = "2" | No
| rowspan = "2" style="text-align:center" | 2
| rowspan = "2" style="text-align:center" | 30
|-
| style="padding-left:20px" | Entropy
| 0
| 0
| -
|-
| style="padding-left:20px" | Influence
| 0
| 0
| -
|-
| style="padding-left:20px" | Movement
| 0
| 0
| -
|-
| style="padding-left:20px" | Prescience
| 0
| 0
| -
|-
| style="padding-left:20px" | Protection
| 0
| 0
| -
|-
!colspan="4" style="width:40%"| Feats
|-
| colspan="3" | 6/7 points spent
''(6 base, 1 from XP)''
| colspan="1" style="vertical-align:bottom" | cost
|-
| colspan="3" | Hospitaler
| 2
| colspan="4" | Use major action to give ally immediate free action resist roll with advantaage 1. Also gain advantage 1 on invoking ''restoration'' boon.
|-
| colspan="3" | Knowledge I (Music)
| 2
| colspan="4" | Automatically succeed on roll related to sphere with knowledge with CR of 16 or lower. For higher CRs, treat Learning as 3 unless already 3 or higher, in which case advantage 1.
|-
| colspan="3" | Skill Specialization I (Presence)
| 2
| colspan="4" | Advantage 1 for any Presence roll that is not for initiative, attacks, invocations, or the defend action.
|}
|}
</div>
</div>

Revision as of 13:44, 15 February 2026

Back to the main page

Under Construction

Charlotte (Charlie) Brown will joke that she doesn't answer to Charlie due to the Peanuts cartoon, but she totally will. She has wavy mid-length hair and (non-wavy) eyes that match her surname. Not particularly tall, but not short.


Exceptional Physical Traits

  • Almost always carries a guitar, but sometimes it's a different instrument.
  • An easy smile all the time but hard eyes on occasion.


Exceptional Social Traits

  • Straight edge but not straight or edgy.
  • Ready with a joke but not mockery.


Secret



Mechanics
Level 1 1 XP 0 LP
Attributes Perks Flaws
44/44 points spent

(40 base, 3 from 1 XP, 1 bonus extraordinary)

score cost dice Profession: Musician

(advantage 1 to related non-combat action rolls)

Bravado

(undertake bold or daring maneuvers simply for the thrill of it)

Physical Attractive

(advantage 1 to any relevant action rolls)

Gotta Be Free

(avoids getting tied down)

Agility 2 3 1d6
Fortitude 1 1 1d4
Might 0 0 - Defenses
Mental Guard

Agility + Might + Armor + Feats + 10

12
Learning 2 3 1d6
Logic 2 3 1d6 Toughness

Fortitude + Will + Feats + 10

13
Perception 3 6 1d8
Will 2 3 1d6 Resolve

Presence + Will + Feats + 10

16
Social
Deception 2 3 1d6
Persuasion 3 6 1d8 Hit Points
Presence 4 10 1d10 Max Lethal Current
Extraordinary (2 x (Fortitude + Will + Presence) + 10) 24
Alteration 0 0 -
Creation 3 6 1d8 Initiative (advantage) Wealth Speed
Energy 0 0 - d20+1d6 No 2 30
Entropy 0 0 -
Influence 0 0 -
Movement 0 0 -
Prescience 0 0 -
Protection 0 0 -
Feats
6/7 points spent

(6 base, 1 from XP)

cost
Hospitaler 2 Use major action to give ally immediate free action resist roll with advantaage 1. Also gain advantage 1 on invoking restoration boon.
Knowledge I (Music) 2 Automatically succeed on roll related to sphere with knowledge with CR of 16 or lower. For higher CRs, treat Learning as 3 unless already 3 or higher, in which case advantage 1.
Skill Specialization I (Presence) 2 Advantage 1 for any Presence roll that is not for initiative, attacks, invocations, or the defend action.