Mano a Mano:Equipment CP: Difference between revisions

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  Triple CP    -63 -45 -30 -18  -9  -3  0  3  9  18  30  45  63  84 108
  Triple CP    -63 -45 -30 -18  -9  -3  0  3  9  18  30  45  63  84 108


'''Sharpness'''
Each 50 cm (0.5 m) of '''reach''' is worth 1 CP:
Sharpness  -4  -3  -2  -1   0  1  2  3  4
CP         0  1  3  6  10  15  21  28  36


Reach  0  0.5  1.0  1.5  2.0  2.5  3.0
CP      0  1    2    3    4    5    6


{{:Mano a Mano:Reach Table}}
Each 1/6 of '''sharpness''' is worth 2 CP:
 
Sharpness  0  1/6  1/3  1/2  2/3  5/6  1
CP          0  2    4    6    8  10  12

Revision as of 19:25, 3 July 2007

Equipment CP

The Character Points (CP) amounts of most weapon modifiers is similar to the ability CP scale. The Default CP scale is used for Cover (Cvr), Absorption (Abs) and Concealment (Con). The Double CP Parry (Par), and Grapple (Grp). The Triple CP scale is used for Power (Pwr) and Attack (Atk).

Modifier      -6  -5  -4  -3  -2  -1   0   1   2   3   4   5   6   7   8
Default CP   -21 -15 -10  -6  -3  -1   0   1   3   6  10  15  21  28  36
Double CP    -42 -30 -20 -12  -6  -2   0   2   6  12  20  30  42  56  72
Triple CP    -63 -45 -30 -18  -9  -3   0   3   9  18  30  45  63  84 108

Each 50 cm (0.5 m) of reach is worth 1 CP:

Reach   0  0.5  1.0  1.5  2.0  2.5  3.0
CP      0   1    2    3    4    5    6

Each 1/6 of sharpness is worth 2 CP:

Sharpness   0  1/6  1/3  1/2  2/3  5/6   1 
CP          0   2    4    6    8   10   12