Mano a Mano: Difference between revisions
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BFGalbraith adds Artificial Character rules |
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* [[Mano a Mano:Character Creation#Encumbrance and Movement|Encumbrance and Movement]] | * [[Mano a Mano:Character Creation#Encumbrance and Movement|Encumbrance and Movement]] | ||
* [[Mano a Mano:Make a Character|Character Generation Example]] | * [[Mano a Mano:Make a Character|Character Generation Example]] | ||
* [[Mano a Mano:Artificial Characters]] | * [[Mano a Mano:Artificial Characters|Artificial Characters]] | ||
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Revision as of 06:37, 22 November 2007
Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat. Mano a Mano can be used for almost any genre of RPG. http://gameartsguild.com/mano-a-mano
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