Flamepunk: People, Culture and Factions: Difference between revisions
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Since these organizations are so influential in the large and small activities of everyday life, each of them is given their own page. | Since these organizations are so influential in the large and small activities of everyday life, each of them is given their own page. | ||
* [[Flamepunk: The Guilds|The Guilds]] | * [[Flamepunk: The Guilds|The Guilds]] | ||
* [[Flamepunk: The Church of the Holy Flame|The Church of the Holy Flame]] | * [[Flamepunk: The Church of the Holy Flame|The Church of the Holy Flame]] | ||
* [[Flamepunk: The Hadar Families|The Hadar Families]] | * [[Flamepunk: The Hadar Families|The Hadar Families]] | ||
===Minor Factions=== | ===Minor Factions=== |
Revision as of 18:45, 30 January 2008
Flamepunk:Main Page -> Flamepunk: People, Culture and Factions
People
Culture
Factions
Major Factions
The world of Flamepunk is one of infighting, competing influence, and power brokering among powerful factions that seek to control the world, the people, and the magic. However, three major contenders for the role of "world domination" have arisen through the twists of history.
Since these organizations are so influential in the large and small activities of everyday life, each of them is given their own page.