Adventure: Difference between revisions
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m Reverted edits by 65.115.69.130 (Talk); changed back to last version by Tjoneslo |
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====Exposition==== | ====Exposition==== | ||
"You all meet in a tavern..." | "You all meet in a tavern..." | ||
For the love of God, keep wrintig these articles. | |||
====The action==== | ====The action==== | ||
The party journeys to the dungeon and begins hacking up orcs. | The party journeys to the dungeon and begins hacking up orcs. |
Revision as of 07:44, 12 August 2011
An adventure in a roleplaying game is a single, discrete story. Several adventures in sequence form a campaign. Game companies often publish pre-made adventure supplements. These are often called modules.
Adventures consist of certain basic elements common to all forms of storytelling:
Exposition
"You all meet in a tavern..." For the love of God, keep wrintig these articles.
The action
The party journeys to the dungeon and begins hacking up orcs.
The resolution of the plot
"...and as you open the door, you hear the bellow of the Orcish Chieftain as he rushes to the attack!"
Denouement
Everybody divvies up the treasure, and the wild-eyed old man reveals what that amulet the Chieftain was wearing actually does.