Mano a Mano: Difference between revisions

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* [[Mano a Mano:Abilities|Abilities]]
* [[Mano a Mano:Abilities|Abilities]]
* [[Mano a Mano:Equipment|Equipment]]
* [[Mano a Mano:Equipment|Equipment]]
* [[Mano a Mano:Magical Powers|Magical Powers]]
* [[Mano a Mano:Miracle Workers|Miracle Workers]]


===[[Mano a Mano:Character Creation|Character Creation]]===
===[[Mano a Mano:Character Creation|Character Creation]]===
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* [[Mini mam]] - is an extremely simple system based on older versions of Mano a Mano and focused on typical fantasy RPG play. Mini mam is so simple that most players won't even need character sheets.
* [[Mini mam]] - is an extremely simple system based on older versions of Mano a Mano and focused on typical fantasy RPG play. Mini mam is so simple that most players won't even need character sheets.
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==Sourcebooks==
* [[Mano a Mano Fantasy Sourcebook]] - adds material to Mano a Mano for Fantasy RPGs.
* [[Ars Nova]] - an RPG focusing on the 14th century and compatible with the Mano a Mano Fantasy Sourcebook.
* [[TRaiders]] - a post "peak oil" RPG
* [Squawk RPG:http://www.gameartsguild.com/squawk/] - a "dinosaurs with swords" sci-fi RPG.  This was the first game to use Mano a Mano.

Revision as of 06:54, 31 July 2008

Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat. Mano a Mano can be used for almost any genre of RPG.

http://gameartsguild.com/mano-a-mano


You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details:

http://creativecommons.org/licenses/by-sa/2.5

Chapters

Gameplay

Game Design

Character Creation

Action

Character Development

Tables

Examples

Other Versions

Sourcebooks