Difference between revisions of "G-Man"

From RPGnet
Jump to: navigation, search
('''ATTRIBUTES''')
('''COMBAT''')
Line 37: Line 37:
  
 
==='''COMBAT'''===
 
==='''COMBAT'''===
*Initiative: +0
+
*Initiative: +11
*Attack Bonus: +0 (Melee +0/Ranged: +0)
+
*Attack Bonus: +2 (Melee +2/Ranged: +2)
*Defense Bonus: 10 (Flat-Footed: 10)
+
*Defense Bonus: 18 (Flat-Footed: 14)
 
 
  
 
==='''SAVES'''===
 
==='''SAVES'''===

Revision as of 11:12, 22 October 2008

Back to World of Project VIGILANCE Factbook


G-MAN

Real Name:

Identity:

Origin:

Power Source:

History:

Personality:

Heroic Motivation:

First Appearance: Volume #1, Issue #1 Crisis at Crusaders’ Tower


PL: 8

  • Power Points: 120
  • Hero Points: 1
  • Trade-Offs: +0/-0 Attack/DC Save Modifier; +0/-0 Defense/Toughness


ATTRIBUTES

  • Strength: 10 [+0]
  • Dexterity: 16 [+3]
  • Constitution: 16 [+3]
  • Intelligence: 10 [+0]
  • Wisdom: 10 [+0]
  • Charisma: 18 [+4]

COMBAT

  • Initiative: +11
  • Attack Bonus: +2 (Melee +2/Ranged: +2)
  • Defense Bonus: 18 (Flat-Footed: 14)

SAVES

  • Toughness: +0 (Flat-Footed and/or Impervious)
  • Fortitude: +0
  • Reflex: +0
  • Will: +0


SKILLS


FEATS


POWERS


EQUIPMENT


COMPLICATIONS


DRAWBACKS


PP total = Attributes + Combat + Saves + Skills + Feats + Powers - Drawbacks = 120PP