World of Project VIGILANCE Factbook

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Project Vigilance PbP wiki page[edit]

GM - Green Karl[edit]

The SENTINELS[edit]

Team Members[edit]
  • Vice as played by witamous
  • G-Man as played by EpicHero
  • BlackWidow as played by Cultist of Sooty
  • Amp as played by tobygrandjean
  • Starshine as played by Paradisio
  • Gargoyle as played by Bent Paperclip

Game Related Info[edit]

World of Project VIGILANCE

Team Info

Character Sheet Format


  • What – M&M 2nd ed. Superheroes game, based somewhat on my old Villains and Vigilantes game setting. I would use some/many of the Villains and Vigilantes villains and heroes (like the Crusaders, and the Crushers, the Protectors, the Centurions, FORCE, V.I.L.E., the Destroyers, Doctor Apocalypse, etc) along with a lot of original ones.
  • Style – Modern Day Supers setting, with a mix of ‘campy’ heroes and villains but a bit more lethal/realistic(?). Powers and all Weapons that do not specially say that they do ‘Bruise’ damage now default to Lethal damage and any Strength/Unarmed Attacks do Bruised damage only up to Human levels (Strength 25 or lower) or if you total Strength Bonus plus Super-Strength levels are +7 or lower. It requires a Power Stunt too allow a power, weapon and/or super-strength to be either Bruise or Lethal (then the player can choice each time the power is used what type of damage they with to deal).
  • Power Level – PL 8, Power Points: 120 (Trade-Offs maximum +4/-4). Should have at least 2 Complications listed also. Try to limit the number of Drawbacks though (not really going to set a limit, just try not to take too many without a good reason).
  • Origin and Power Source: in true comic-book fashion, almost any Origin and Power Source listed in M&M 2nd ed core rules and/or in Ultimate Power is going to be allowed. So Alien Mystics and Avatars of Old Gods wearing Power Armor do battle with Psionics Mutants on the streets almost every days!
  • Very Basic Setting Info – the year is now, the history is very similar to our own, with superheroes making their public appearance during WWI and WWII, fading out during the 50’s and 60’s and returning in a big way in the late 60’s and early 70’s. There is a great deal of ‘super-technology’ out there but it is too expensive to really trickle down to the ‘masses’ and does not affect their everyday lives to much. There are exceptions of course - most notably the Seattle Space Needle Elevator, etc. See the World of Project Vigilance link for more information on this and other changes..

PbP Rules[edit]

  • This is a friendly game, no telling other how they should play there characters and please no none 'in-game' arguments. In-game arguments can be cool if everyone is on board that it is their characters that are fighting not the players.
  • I will make a few of the rolls for your characters are times, but often I will also ask you to make them. I want to use Invisible Castle and then post the results at the bottom of your post over in RPG.net
  • If you disappear for more then a week without posting I am going to limit NPC your character. During combat, action, or NPC interaction I might cut this down a bit to make sure the rest of the group is not just sitting around doing nothing. You are welcome to come back, but I want to keep the game going.
  • Questions and Comments are welcome!