Difference between revisions of "G-Man"
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* | * | ||
Bluff 13 (+17) | Bluff 13 (+17) | ||
+ | |||
Craft 13 (+13)* | Craft 13 (+13)* | ||
− | Diplomacy 13 (+17) | + | |
+ | Diplomacy 13 (+17) | ||
+ | |||
Gather Info 13 (+17) | Gather Info 13 (+17) | ||
+ | |||
Intimidate 13 (+17) | Intimidate 13 (+17) | ||
+ | |||
Notice 13 (+13) | Notice 13 (+13) | ||
+ | |||
+ | Profession 10 (+10) | ||
+ | |||
+ | Sense Motive 7 (+11) | ||
+ | |||
+ | Sleight of Hand 5 (+8)* | ||
==='''FEATS'''=== | ==='''FEATS'''=== |
Revision as of 11:14, 22 October 2008
Back to World of Project VIGILANCE Factbook
Contents
G-MAN
Real Name:
Identity:
Origin:
Power Source:
History:
Personality:
Heroic Motivation:
First Appearance: Volume #1, Issue #1 Crisis at Crusaders’ Tower
PL: 8
- Power Points: 120
- Hero Points: 1
- Trade-Offs: +0/-0 Attack/DC Save Modifier; +0/-0 Defense/Toughness
ATTRIBUTES
- Strength: 10 [+0]
- Dexterity: 16 [+3]
- Constitution: 16 [+3]
- Intelligence: 10 [+0]
- Wisdom: 10 [+0]
- Charisma: 18 [+4]
COMBAT
- Initiative: +11
- Attack Bonus: +2 (Melee +2/Ranged: +2)
- Defense Bonus: 18 (Flat-Footed: 14)
SAVES
- Toughness: +8 (Flat-Footed and/or Impervious)
- Fortitude: +3
- Reflex: +8
- Will: +9
SKILLS
Bluff 13 (+17)
Craft 13 (+13)*
Diplomacy 13 (+17)
Gather Info 13 (+17)
Intimidate 13 (+17)
Notice 13 (+13)
Profession 10 (+10)
Sense Motive 7 (+11)
Sleight of Hand 5 (+8)*
FEATS
POWERS
EQUIPMENT
COMPLICATIONS
DRAWBACKS