Difference between revisions of "G-Man"

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('''SKILLS''')
('''SKILLS''')
Line 50: Line 50:
 
*
 
*
 
Bluff 13 (+17)  
 
Bluff 13 (+17)  
 +
 
Craft 13 (+13)*
 
Craft 13 (+13)*
Diplomacy 13 (+17)  
+
 
 +
Diplomacy 13 (+17)
 +
 
Gather Info 13 (+17)
 
Gather Info 13 (+17)
 +
 
Intimidate 13 (+17)
 
Intimidate 13 (+17)
 +
 
Notice 13 (+13)
 
Notice 13 (+13)
 +
 +
Profession 10 (+10)
 +
 +
Sense Motive 7 (+11)
 +
 +
Sleight of Hand 5 (+8)*
  
 
==='''FEATS'''===
 
==='''FEATS'''===

Revision as of 11:14, 22 October 2008

Back to World of Project VIGILANCE Factbook


G-MAN

Real Name:

Identity:

Origin:

Power Source:

History:

Personality:

Heroic Motivation:

First Appearance: Volume #1, Issue #1 Crisis at Crusaders’ Tower


PL: 8

  • Power Points: 120
  • Hero Points: 1
  • Trade-Offs: +0/-0 Attack/DC Save Modifier; +0/-0 Defense/Toughness


ATTRIBUTES

  • Strength: 10 [+0]
  • Dexterity: 16 [+3]
  • Constitution: 16 [+3]
  • Intelligence: 10 [+0]
  • Wisdom: 10 [+0]
  • Charisma: 18 [+4]

COMBAT

  • Initiative: +11
  • Attack Bonus: +2 (Melee +2/Ranged: +2)
  • Defense Bonus: 18 (Flat-Footed: 14)

SAVES

  • Toughness: +8 (Flat-Footed and/or Impervious)
  • Fortitude: +3
  • Reflex: +8
  • Will: +9

SKILLS

Bluff 13 (+17)

Craft 13 (+13)*

Diplomacy 13 (+17)

Gather Info 13 (+17)

Intimidate 13 (+17)

Notice 13 (+13)

Profession 10 (+10)

Sense Motive 7 (+11)

Sleight of Hand 5 (+8)*

FEATS


POWERS


EQUIPMENT


COMPLICATIONS


DRAWBACKS


PP total = Attributes + Combat + Saves + Skills + Feats + Powers - Drawbacks = 120PP