Mano a Mano: Difference between revisions
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* [[Mano a Mano:Inventory Management|Inventory Management]] | * [[Mano a Mano:Inventory Management|Inventory Management]] | ||
* [[Mano a Mano:Manufacturing and Modification|Manufacturing and Modification]] | * [[Mano a Mano:Manufacturing and Modification|Manufacturing and Modification]] | ||
===[[Mano a Mano:Character Creation|Character Creation]]=== | ===[[Mano a Mano:Character Creation|Character Creation]]=== | ||
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* [[Mano a Mano:Abilities|Abilities]] | * [[Mano a Mano:Abilities|Abilities]] | ||
* [[Mano a Mano:Equipment|Equipment]] | * [[Mano a Mano:Equipment|Equipment]] | ||
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Revision as of 14:12, 30 October 2008
Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat. Mano a Mano can be used for almost any genre of RPG. http://gameartsguild.com/mano-a-mano
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