Kingdoms: Summer - War: Difference between revisions
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(4) The two Courts each tell the Adjudicator what Summer Campaigns they are launching. | (4) The two Courts each tell the Adjudicator what Summer Campaigns they are launching. | ||
(5) In strict order, Campaigns are revealed to the group, and resolved one at a time. | (5) In strict order, Campaigns are revealed to the group, and defended against and resolved one at a time. | ||
[[Category:Kingdoms|Summer - War]] | [[Category:Kingdoms|Summer - War]] |
Revision as of 15:30, 20 February 2009
Kingdoms: Main Page -> Kingdoms: Summer - War
Summer - Season of War
Summertime Events
Before the Season begins properly, the Adjudicator may declare that one or more Events has occurred. Common events might include:
- example
Launching Summer Campaigns
Attack Commander
Attack Armies
Campaign Objective
Priority and Revelation
Court Priority
Assigning War Defences
Unopposed Campaigns
Resolving Battles
Roleplaying the Summertime
Generally, the structure of Summertime will be as follows:
(1) The Adjudicator declares Springtime has begun, and reminds the players which game year they are in (1 to 12) and which Court has priority this year.
(2) The Adjudicator relates any Events to all the players as a group.
(3) The two Courts split off, and quietly discuss their plans for the Season, without letting their opposites hear what they are saying.
(4) The two Courts each tell the Adjudicator what Summer Campaigns they are launching.
(5) In strict order, Campaigns are revealed to the group, and defended against and resolved one at a time.