Kingdoms: King - The Lord and Liege: Difference between revisions
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=The King: | =The King: Advice to the Adjudicator= | ||
The King is, without a doubt, the most important piece in the game. For this reason, any imbalance or poor judgment calls by the Adjudicator here will be magnified greatly. Likewise, any decision to deviate to far from standard descriptions by the players may be game breaking in many ways. | |||
Try to keep the King simple when you assign stats to him - they'll be plenty of decisions and complications for King players, and plenty of opportunities to show tactical finesse. What you don't need is a game that is a foregone conclusion from the outset because of an overpowered or underpowered King. | |||
The traits, boons and drawbacks below which may cause game balance issues are marked with an asterisk. As an Adjudicator, you always have the option to strip out any descriptors that you feel are going to upset the game. | |||
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=Boons for the King= | =Boons for the King= | ||
=Drawbacks for the King= | =Drawbacks for the King= |
Revision as of 15:04, 23 February 2009
Kingdoms: Main Page -> Kingdoms: King - The Lord and Liege
The King: Advice to the Adjudicator
The King is, without a doubt, the most important piece in the game. For this reason, any imbalance or poor judgment calls by the Adjudicator here will be magnified greatly. Likewise, any decision to deviate to far from standard descriptions by the players may be game breaking in many ways.
Try to keep the King simple when you assign stats to him - they'll be plenty of decisions and complications for King players, and plenty of opportunities to show tactical finesse. What you don't need is a game that is a foregone conclusion from the outset because of an overpowered or underpowered King.
The traits, boons and drawbacks below which may cause game balance issues are marked with an asterisk. As an Adjudicator, you always have the option to strip out any descriptors that you feel are going to upset the game.