Difference between revisions of "Character:Ever-Dying Lord's Sacrifice of Silence"
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− | Game: | + | Game: [[Once_more_with_feeling|Once More, With Feeling!]]. |
− | ''' | + | '''Ever-Dying Lord's Sacrifice of Silence'''<br> |
− | Caste:<br> | + | '''Caste:''' Dusk Caste, Abyssal Exalt<br> |
− | Concept: | + | Concept: Fallen Dynastic Nobleman |
− | '' | + | ''Chibi to be inserted here.'' |
==Motivation== | ==Motivation== | ||
+ | |||
==Intimacies== | ==Intimacies== | ||
− | + | * Mask of Winters (Deathlord) (Loyalty) (Hatred) | |
− | * | + | * House Mnemon, The Realm (Hatred) |
− | * | ||
==Anima== | ==Anima== | ||
− | + | By reflexively spending 10 motes, a Dusk Caste envelops herself in an aura of dread. The Peacebringer’s enemies fear even to look at her, giving her a +2 DV bonus against their attacks. Characters whose Valor exceeds the Dusk Caste’s Essence are immune to this effect, as are automata, the walking dead and other creatures that cannot feel fear. This effect comes into play automatically once the Abyssal spends 11–15 motes of Peripheral Essence. | |
==Attributes== | ==Attributes== | ||
− | + | ===Physical=== | |
− | + | Strength 5<br> | |
− | + | Dexterity 5<br> | |
− | + | Stamina 5 | |
− | + | ===Social=== | |
+ | Charisma 5<br> | ||
+ | Manipulation 3<br> | ||
+ | Appearance 4 | ||
+ | ===Mental=== | ||
+ | Perception 5<br> | ||
+ | Intelligence 3<br> | ||
+ | Wits 5 | ||
==Abilities== | ==Abilities== | ||
===Caste Abilities=== | ===Caste Abilities=== | ||
− | + | Archery 2<br> | |
+ | Martial Arts 5 (Dark Messiah Style, +3)<br> | ||
+ | Melee 3<br> | ||
+ | War 5 (Solo Unit, +3)<br> | ||
===Favored Abilities=== | ===Favored Abilities=== | ||
− | + | Integrity 5 (Abyssal, +3) (Dragon-Blooded, +3) (Ghosts, +3) (Solar, +3)<br> | |
+ | Performance 4 (Intimidation, +2)<br> | ||
+ | Presence 4 (Intimidation, +2)<br> | ||
+ | Resistance 5<br> | ||
+ | <br> | ||
+ | Athletics 5<br> | ||
+ | Awareness 5 (Join Battle!, +3) (Join Debate!, +3)<br> | ||
+ | Dodge 5 (Dark Messiah Style, +3) | ||
===Unfavored Abilities=== | ===Unfavored Abilities=== | ||
− | + | Lore 5 (Underworld, +1)<br> | |
− | + | Occult 3 (Underworld, +1) | |
+ | <br> | ||
+ | Linguistics 3 (High Realm (Native), Low Realm, Old Realm, River Speak)<br> | ||
+ | Ride 2<br> | ||
+ | Socialize 3 (Underworld, +1) | ||
==Backgrounds== | ==Backgrounds== | ||
===Each Background=== | ===Each Background=== | ||
− | + | X | |
− | |||
==Charms== | ==Charms== | ||
− | + | X | |
− | |||
− | |||
− | |||
==Essence== | ==Essence== | ||
− | Essence: | + | Essence: 5<br> |
Personal: #<br> | Personal: #<br> | ||
Peripheral: #<br> | Peripheral: #<br> |
Revision as of 22:23, 14 June 2009
Game: Once More, With Feeling!.
Ever-Dying Lord's Sacrifice of Silence
Caste: Dusk Caste, Abyssal Exalt
Concept: Fallen Dynastic Nobleman
Chibi to be inserted here.
Contents
Motivation
Intimacies
- Mask of Winters (Deathlord) (Loyalty) (Hatred)
- House Mnemon, The Realm (Hatred)
Anima
By reflexively spending 10 motes, a Dusk Caste envelops herself in an aura of dread. The Peacebringer’s enemies fear even to look at her, giving her a +2 DV bonus against their attacks. Characters whose Valor exceeds the Dusk Caste’s Essence are immune to this effect, as are automata, the walking dead and other creatures that cannot feel fear. This effect comes into play automatically once the Abyssal spends 11–15 motes of Peripheral Essence.
Attributes
Physical
Strength 5
Dexterity 5
Stamina 5
Social
Charisma 5
Manipulation 3
Appearance 4
Mental
Perception 5
Intelligence 3
Wits 5
Abilities
Caste Abilities
Archery 2
Martial Arts 5 (Dark Messiah Style, +3)
Melee 3
War 5 (Solo Unit, +3)
Favored Abilities
Integrity 5 (Abyssal, +3) (Dragon-Blooded, +3) (Ghosts, +3) (Solar, +3)
Performance 4 (Intimidation, +2)
Presence 4 (Intimidation, +2)
Resistance 5
Athletics 5
Awareness 5 (Join Battle!, +3) (Join Debate!, +3)
Dodge 5 (Dark Messiah Style, +3)
Unfavored Abilities
Lore 5 (Underworld, +1)
Occult 3 (Underworld, +1)
Linguistics 3 (High Realm (Native), Low Realm, Old Realm, River Speak)
Ride 2
Socialize 3 (Underworld, +1)
Backgrounds
Each Background
X
Charms
X
Essence
Essence: 5
Personal: #
Peripheral: #
Committed: #
Willpower
How much?
Virtues
Compassion:
Conviction:
Temperance:
Valor:
Limit Break
Describe your flaw and record here your limit
Equipment
List your stuff here, including combat stats if you have weapons
History
Give us at least two or three short paragraphs
Personality
Give at least one short paragraph
Merits and Flaws
Each Merit and Flaw
Describe the Merit/Flaw and it's cost