Widening Gyre:Current Player Stats: Difference between revisions
Jump to navigation
Jump to search
Ashadar Shan (talk | contribs) m →Mnemon Orlando: - aligned essence column |
mNo edit summary |
||
Line 90: | Line 90: | ||
{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
| colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) | | colspan="4" align="center"|'''Health Levels:''' '''-0, -1, -1, -2, -2, -4,''' ''Incapacitated,'' (Dying, Dying, Dying, Dying) | ||
|- | |- | ||
| colspan="2" align="center"|'''Essence 2''' | | colspan="2" align="center"|'''Essence 2''' | ||
Line 110: | Line 110: | ||
|}<br> | |}<br> | ||
===Mnemon Orlando=== | ===[[Mnemon_Orlando|Mnemon Orlando=== | ||
* XP: Gained (23) | * XP: Gained (23) / Spent (20) | ||
{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
|- | |- | ||
| colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | | colspan="4" align="center"|'''Health Levels:''' -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | ||
|- | |- | ||
| colspan="2" align="center"|'''Essence | | colspan="2" align="center"|'''Essence 2''' | ||
| colspan="2" align="center"|'''Willpower:''' 4 / | | colspan="2" align="center"|'''Willpower:''' 4 / 6 | ||
|- | |- | ||
| Essence | | Personal Essence: | ||
| align="center"| | | align="center"|9 / 9 | ||
| align="center"|Compassion: | | align="center"|Compassion: 2 / 2 | ||
| align="center"|Conviction: | | align="center"|Conviction: 3 / 4 | ||
|- | |- | ||
| | | Peripheral Essence: | ||
| align="center"| | | align="center"|28 / 28 | ||
| align="center"|Temperance: | | align="center"|Temperance: 2 / 2 | ||
| align="center"|Valor: | | align="center"|Valor: 2 / 2 | ||
|- | |- | ||
| Committed: | | Committed: |
Revision as of 21:23, 17 July 2009
With thanks to the AlphaOmega game for providing the example to emulate. This page will be used to monitor the changing stats of player and non-player characters. As per the AlphaOmega example, health levels may be read as follows: Unharmed, Bashing, Lethal, Aggravated
Player Characters
Ashadar Shan
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | |||
Essence 2 | Willpower: 7 / 7 | ||
Personal: | 13 / 13 | Compassion: 1 / 1 | Conviction: 3 / 4 |
Peripheral: | 31 / 31 | Temperance: 2 / 2 | Valor: 3 / 3 |
Committed: | 0 | No anima banner | |
DV Penalty: | 0 | Next action on tick: N/A |
Asherah
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | |||
Essence 3 | Willpower: 5 / 5 | ||
Personal: | 13 / 13 | Compassion: 2 / 2 | Conviction: 2 / 2 |
Peripheral: | 25 / 25 | Temperance: 3 / 3 | Valor: 2 / 2 |
Committed: | 0 | No anima banner |
Cathak Yuusuka
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) | |||
Essence 3 | Willpower: 3 / 6 | ||
Personal: | N/A | Compassion: 1 / 1 | Conviction: 1 / 3 |
Peripheral: | 49 / 66 | Temperance: 2 / 2 | Valor: 0 / 3 |
Committed: | 8 | Anima banner level: 3 |
Jeradin
- XP: Gained (23) / Spent (21)
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying, Dying, Dying) | |||
Essence 2 | Willpower: 5 / 6 | ||
Personal: | 0 / 12 | Compassion: 3 / 3 | Conviction: 2 / 3 |
Peripheral: | 0 / 29 | Temperance: 2 / 2 | Valor: 1 / 1 |
Committed: | 0 | No anima banner |
[[Mnemon_Orlando|Mnemon Orlando
- XP: Gained (23) / Spent (20)
Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated, (Dying, Dying) | |||
Essence 2 | Willpower: 4 / 6 | ||
Personal Essence: | 9 / 9 | Compassion: 2 / 2 | Conviction: 3 / 4 |
Peripheral Essence: | 28 / 28 | Temperance: 2 / 2 | Valor: 2 / 2 |
Committed: | 0 | No anima banner |