Shane Urgen: Difference between revisions
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== Character Sheet == | == Character Sheet == | ||
Str:18 Dex: 16 Con:16 Int: 10 Wis: 12 Cha: 14 (26) | Str:18 Dex: 16 Con:16 Int: 10 Wis: 12 Cha: 14 (26) | ||
Toughness: +9 Fort: +8 Ref: +3 Will: +4 (8) | Toughness: +9 Fort: +8 Ref: +3 Will: +4 (8) | ||
Attack: +3/+6 Melee Defense: 0/+3 (6) | Attack: +3/+6 Melee Defense: 0/+3 (6) | ||
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Interpose | Interpose | ||
Teamwork | Teamwork | ||
'''Powers''' (21) | '''Powers''' (21) |
Revision as of 11:24, 25 October 2009
Basic Information
Portrayed by Candelaris
First Appearence Creation
Age 18
Known Ability Personal Force Field
Aliases
Gender Male
Residence
Occupation Highschool football player
Significant Others
Background
Shane is the only child is a normal middle class family with no deep dark secrets or hidden conspiracies (that he knows of). He is of average intelligence but very little motivation and he gets by in school simply to continue playing on the football team. He discovered his ability after a car accident which should have left him crush inside his car. Instead he walked out without a scratch. After that incident was when things started getting blander in regards to his senses and also when he began withdrawing from his normal social life.
Evolved Human Ability
Shane is quite simply a brick. His body generates an invisible field of impenetrability which protects him from physical harm. His body is actually as vulnerable as anyone else (for now) but his field keeps him from suffering injuries from impacts, cuts, or falls. Unfortunately the field that protects him also limits the amount of sensory input he can receive so sounds are muffled, he is color blind, and feels constantly numb to physical sensations.
Character Sheet
Str:18 Dex: 16 Con:16 Int: 10 Wis: 12 Cha: 14 (26)
Toughness: +9 Fort: +8 Ref: +3 Will: +4 (8) Attack: +3/+6 Melee Defense: 0/+3 (6)
Skills (8) Diplomacy +4 Drive +4 Gather Information +4 Intimidate +8 Knowledge (Current Events) +4 Notice +4 Sense Motive +4
Feats (21)
Attack Focus (Melee) 3
Dodge Focus 3
Luck
Attractive
Equipment 2
Endurance
Improved Grab
Fast Overrun
Improved Overrun
Imrpoved Grab
Improved Trip
Improved Throw
All-Out Attack
Power Attack
Interpose
Teamwork
Powers (21) Protection 6, Impervious (12) Immovable 3 , Unstoppable (6) Strike 2, Mighty (3)
Equipment 10 points is enough for a vehicle and, depending, some other stuff. If Shane's parents aren't indulgent enough to buy him a car or a motorcyle, you could lower Equipment by 1 and get another point of Saves or Skills or something.