Gudmund Grimsson: Difference between revisions
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'''Equipment''' | '''Equipment''' | ||
Mithral shirt 1,100 | Mithral shirt 1,100 | ||
long sword, masterwork 350 | long sword, masterwork 350 | ||
shield, light steel 159 | shield, light steel 159 | ||
everburning torch 110 | everburning torch 110 | ||
horse, light 75 | horse, light 75 | ||
longspear x 3 15 | longspear x 3 15 | ||
cart 15 | cart 15 | ||
dog, guard 25 | dog, guard 25 | ||
explorer's outfit x2 20 | explorer's outfit x2 20 | ||
saddle, military (+2) 20 | saddle, military (+2) 20 | ||
ram, portable 10 | ram, portable 10 | ||
battleaxe 10 | battleaxe 10 | ||
tent 10 | tent 10 | ||
rope, silk 50' 10 | rope, silk 50' 10 | ||
lantern, hooded 7 | lantern, hooded 7 | ||
block & tackle 5 | block & tackle 5 | ||
water skin x2 2 | water skin x2 2 | ||
shovel 2 | shovel 2 | ||
bit & bridle 2 | bit & bridle 2 | ||
flint & steel 1 | flint & steel 1 | ||
grappling hook 1 | grappling hook 1 | ||
case, map/scroll 1 | case, map/scroll 1 | ||
caltrops 1 | caltrops 1 | ||
oil flask x 20 1 | oil flask x 20 1 | ||
pouch, belt 1 | pouch, belt 1 | ||
trail rations x 8 2 | trail rations x 8 2 | ||
***Total 1,955 gp | ***Total 1,955 gp | ||
*** 745 gp remaining | *** 745 gp remaining | ||
__________________ | __________________ |
Revision as of 16:21, 30 October 2009
Gudmund Grimsson Human Fighter 3 age: 22 Alignment: Neutral Good
Abilities Str: 15 (+3) Dex: 11 (+0) Con: 11 (+0) Int: 15 (+3) Wis: 12 (+1) Cha: 16 (+3)
Combat
BAB: +3
Melee: +6
Ranged: +3
AC: 10 + 5 + 1 = 16
Initiative: +4 (feat)
HP: 20
Saves Fort: +4= 3 +1 Ref: +1 Will: +2= 1+1
Languages Common(Danish?) Latin Anglish Dwarvish
Feats Improved Initiative: +4 to initiative roll Power Attack: trade attack bonus for increased damage (fighter bonus feat) Weapon Focus (sword) (fighter bonus feat) Negotiator: +2 to Diplomacy and Sense Motive checks (human bonus feat)
Skill points= 4 (2+3) + (2+3) + (2+3) = 30
Skills.................Mod Rank Abil Misc
Appraise.............+2................2
Balance...............+0
Bluff....................+8........5......3
Climb+2...............+3.......1......3
Concentration.....+0
Craft...................XXXXXXXXXXXXXXXX
Decipher Script....+4........1.....3
Diplomacy............+6........1.....3......2
Disable Device....XXXXXXXXXXXXXXXX
Disguise..............+5...............3.......2
Escape Artist.......+0
Forgery................+2.......................2
Gather Info..........+6........3.....3
Handle Animal.....+3................3
Heal.....................+1...............1
Hide.....................+0
Intimidate............+8.........3.....3.......2
Jump....................+3...............3
Knowledge geo....+5........2.....3
Knowledge arc.....+5........2.....3
Listen...................+1...............1
Move Silently........+3........3
Open Lock...........XXXXXXXXXXXXXXXX
Perform sing.........+4........1.....3
Perform oratory....+4........1.....3
Prof. seaman........+2........1.....1
Ride......................+2........2
Search..................+2...............2
Sense Motive........+5........2.....1.....2
Sleight of Hand.....+2......................2
Spellcraft.............XXXXXXXXXXXXXXX
Spot......................+2........1.....1
Survival.................+1...............1
Swim.....................+3...............3
Tumble.................XXXXXXXXXXXXXXX
Use Mag. Device..XXXXXXXXXXXXXXX
Use Rope..............+0
Skill synergy: 5 ranks in Bluff gets me a +2 to Disguise, Intimidate and Sleight of Hand checks.
Class Features Weapon and Armor Proficiency Bonus feats
Equipment
Mithral shirt 1,100
long sword, masterwork 350
shield, light steel 159
everburning torch 110 horse, light 75
longspear x 3 15
cart 15
dog, guard 25
explorer's outfit x2 20
saddle, military (+2) 20
ram, portable 10
battleaxe 10
tent 10
rope, silk 50' 10
lantern, hooded 7
block & tackle 5
water skin x2 2
shovel 2
bit & bridle 2
flint & steel 1
grappling hook 1
case, map/scroll 1
caltrops 1
oil flask x 20 1
pouch, belt 1
trail rations x 8 2
- Total 1,955 gp
- 745 gp remaining
__________________