DnD Desert Raiders Campaign Raven: Difference between revisions

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== Background ==
== Background ==
My story starts at "Brax", a small goblin village in the far northern reaches.
The Tribe had their income,


I grew up in
Swish, smack! Whip crack!
Swish, smack! Whip crack!
Batter and beat! Yammer and bleat!
Batter and beat! Yammer and bleat!
Line 14: Line 18:
*Name: Raven
*Name: Raven
*Class: Psychic warrior
*Class: Psychic warrior
*Level: 1
*Level: 4
*Race Goblin
*Race Goblin
*HD: 1d8
*HD: 1d8
Line 28: Line 32:
Stats:
Stats:
*Str .13 +1
*Str .13 +1
*Dex .12 +1
*Dex .15 +2
*Con .13 +1
*Con .12 +1
*Int .12 +1
*Int .10 +0
*Wis .15 +2
*Wis .16 +3
*Cha .8 -1
*Cha .8 -1


*Fort +3
*Fort +5
*Ref +1
*Ref +3
*Will +2
*Will +3


*AC: 14
*AC: 17
*Bab: +1
*Bab: +3




Attack:  
Attack:  
*melee:   +3
*melee:   +6
*ranged:  +2
*ranged:  +6


== Abilities ==
== Abilities ==
Darkvision 60ft




 
==Powers==
PP:11
Expansion
Force screen
Vigor
Wall walker
2x Tatoo of control flames (clvl 1)


== Equipment ==
== Equipment ==
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Great sword
Great sword
Sling
Sling
20 bullets
15 bullets
Leather armor
Ninja suit
Desert outfit
Cold weather outfit
Mithril shirt
Backpack
Backpack
Bedroll
Bedroll
Ninja suit
Flint & steel
Flint & steel
4x oil flasks
1x oil flasks
Caltrops
Caltrops
Chalk
Chalk
Soap
Soap
Rope 30ft
Waterskin
Waterskin
 
10x Rations
Clay mug


== Feats ==
== Feats ==
Weapon focus (whip)
Weapon focus (whip)
Exotic weapon proficiency (whip)
Exotic weapon proficiency (whip)
 
Psionic weapon




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*Skills: 12 points Ranks + Ab + i = Total
*Skills: 12 points Ranks + Ab + i = Total


*Concentration(con) 2 + 1 = 3
*Concentration(con) 7 + 1 = 8
*Craft alchemy(int) 4 + 1 = 5
*Craft alchemy(int) 6 + 0 = 6
*climb(str)         4       + 1 = 5
*climb(str)         1      + 1 = 2
*Knowledge psionics(int) 2 + 1 = 3
*Jump (str)                 1       +       1       =       2
*autohypnosis(wis) 2 + 2 = 4
*Knowledge psionics(int) 2 + 0 = 2
*Ride(dex) 0 + 1 + 4 = 5
*autohypnosis(wis) 2 + 3 = 5
*Ride(dex) 0 + 2 + 4 = 6
*Search(int)                    0      +      0      =      0
*Swim(str)                      1      +      1      =      2  
*Swim(str)                      1      +      1      =      2  
*Move silent(dex)              0      +      1       + 4 =  5      
*Move silent(dex)              0      +      2       + 4 =  6      
*Hide(dex)                      0      +      1       + 4 =  5      
*Hide(dex)                      0      +      2       + 4 =  6      





Revision as of 11:46, 30 November 2009

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Background

My story starts at "Brax", a small goblin village in the far northern reaches. The Tribe had their income,


I grew up in Swish, smack! Whip crack! Batter and beat! Yammer and bleat!


Base

  • Name: Raven
  • Class: Psychic warrior
  • Level: 4
  • Race Goblin
  • HD: 1d8
  • speed: 30 feet
  • Type: Tactical combat
  • Skill Bonuses: 2+int
  • Resistances: none
  • Languages: goblin, common



Stats:

  • Str .13 +1
  • Dex .15 +2
  • Con .12 +1
  • Int .10 +0
  • Wis .16 +3
  • Cha .8 -1
  • Fort +5
  • Ref +3
  • Will +3


  • AC: 17
  • Bab: +3


Attack:

  • melee: +6
  • ranged: +6

Abilities

Darkvision 60ft


Powers

PP:11 Expansion Force screen Vigor Wall walker 2x Tatoo of control flames (clvl 1)

Equipment

Mighty nagaika (+1 str) Whip Great sword Sling 15 bullets Ninja suit Desert outfit Cold weather outfit Mithril shirt Backpack Bedroll Flint & steel 1x oil flasks Caltrops Chalk Soap Rope 30ft Waterskin 10x Rations Clay mug

Feats

Weapon focus (whip) Exotic weapon proficiency (whip) Psionic weapon



Skills

  • Skills: 12 points Ranks + Ab + i = Total
  • Concentration(con) 7 + 1 = 8
  • Craft alchemy(int) 6 + 0 = 6
  • climb(str) 1 + 1 = 2
  • Jump (str) 1 + 1 = 2
  • Knowledge psionics(int) 2 + 0 = 2
  • autohypnosis(wis) 2 + 3 = 5
  • Ride(dex) 0 + 2 + 4 = 6
  • Search(int) 0 + 0 = 0
  • Swim(str) 1 + 1 = 2
  • Move silent(dex) 0 + 2 + 4 = 6
  • Hide(dex) 0 + 2 + 4 = 6


Journal

Day 1

Being rescued by some nomads, they travel to the of a desert. After a few hours, some annoying children ensures that the group cannot control themselves.