Difference between revisions of "When the King Comes Knocking:Kristoph"
The Wyzard (talk | contribs) (Created page with '== Ability Scores == Strength <br> Constitution <br> Dexterity <br> Intelligence <br> Wisdom <br> Charisma <br> == Skills == '''Trained'''<br> Skills Go Here<br> '''Untrained'''…') |
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+ | == Background == | ||
+ | |||
+ | ====Mission==== | ||
+ | |||
+ | == Combat Block == | ||
+ | |||
+ | '''HP:''' '''Bloodied:''' '''Healing Surges:''' <br> | ||
+ | '''AC:''' '''Fort:''' '''Reflex:''' '''Will:''' <br> | ||
+ | '''Speed:''' '''Initiative:''' '''Passive Insight:''' '''Passive Perception:''' <br> | ||
+ | '''Usual Attack Bonus:''' '''Usual Damage Bonus:''' <br> | ||
+ | |||
+ | |||
== Ability Scores == | == Ability Scores == | ||
Strength <br> | Strength <br> |
Revision as of 10:53, 22 May 2010
Contents
Background
Mission
Combat Block
HP: Bloodied: Healing Surges:
AC: Fort: Reflex: Will:
Speed: Initiative: Passive Insight: Passive Perception:
Usual Attack Bonus: Usual Damage Bonus:
Ability Scores
Strength
Constitution
Dexterity
Intelligence
Wisdom
Charisma
Skills
Trained
Skills Go Here
Untrained
Skills Go Here
Feats
Feat
Feat
Feat
Feat
Feat
Feat
Powers
At-Will
- Power
- Power
- Power
Encounter
- Power
- Power
- Power
Daily
- Power
- Power
- Power
Equipment
- Weapon/Implement
- Armor
- Neck Slot
- Secondary Weapon or other important magic item
All your other crap