Difference between revisions of "When the King Comes Knocking:BlankPC"
The Wyzard (talk | contribs) (Created page with '== Background == ====Mission==== == Combat Block == '''HP:''' '''Bloodied:''' '''Healing Surges:''' <br> '''AC:''' '''Fort:''' '''Reflex:''' '''Will:''' <br> '''Speed:''' '''…') |
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+ | A character for [[When_the_King_Comes_Knocking|When The King Comes Knocking]], a Dungeons & Dragons game of Dark Adventure. | ||
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== Background == | == Background == | ||
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== Combat Block == | == Combat Block == | ||
+ | Race Class Level <br> | ||
'''HP:''' '''Bloodied:''' '''Healing Surges:''' <br> | '''HP:''' '''Bloodied:''' '''Healing Surges:''' <br> | ||
'''AC:''' '''Fort:''' '''Reflex:''' '''Will:''' <br> | '''AC:''' '''Fort:''' '''Reflex:''' '''Will:''' <br> |
Revision as of 12:29, 22 May 2010
A character for When The King Comes Knocking, a Dungeons & Dragons game of Dark Adventure.
Contents
Background
Mission
Combat Block
Race Class Level
HP: Bloodied: Healing Surges:
AC: Fort: Reflex: Will:
Speed: Initiative: Passive Insight: Passive Perception:
Usual Attack Bonus: Usual Damage Bonus:
Ability Scores
Strength
Constitution
Dexterity
Intelligence
Wisdom
Charisma
Skills
Trained
Skills Go Here
Untrained
Skills Go Here
Feats
Feat
Feat
Feat
Feat
Feat
Feat
Powers
At-Will
- Power
- Power
- Power
Encounter
- Power
- Power
- Power
Daily
- Power
- Power
- Power
Equipment
- Weapon/Implement
- Armor
- Neck Slot
- Secondary Weapon or other important magic item
All your other crap