When the King Comes Knocking:BlankPC: Difference between revisions
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Race Class Level <br> | Race Class Level <br> | ||
'''HP:''' '''Bloodied:''' '''Healing Surges:''' <br> | '''HP:''' '''Bloodied:''' '''Healing Surges:''' '''Surge Value:'''<br> | ||
'''AC:''' '''Fort:''' '''Reflex:''' '''Will:''' <br> | '''AC:''' '''Fort:''' '''Reflex:''' '''Will:''' <br> | ||
'''Speed:''' '''Initiative:''' '''Passive Insight:''' '''Passive Perception:''' <br> | '''Speed:''' '''Initiative:''' '''Passive Insight:''' '''Passive Perception:''' <br> |
Latest revision as of 19:34, 22 May 2010
A character for When The King Comes Knocking, a Dungeons & Dragons game of Dark Adventure.
Background[edit]
Mission[edit]
Combat Block[edit]
Race Class Level
HP: Bloodied: Healing Surges: Surge Value:
AC: Fort: Reflex: Will:
Speed: Initiative: Passive Insight: Passive Perception:
Usual Attack Bonus: Usual Damage Bonus:
Ability Scores[edit]
Strength
Constitution
Dexterity
Intelligence
Wisdom
Charisma
Skills[edit]
Trained
Skills Go Here
Untrained
Skills Go Here
Feats[edit]
Feat
Feat
Feat
Feat
Feat
Feat
Powers[edit]
At-Will[edit]
- Power
- Power
- Power
Encounter[edit]
- Power
- Power
- Power
Daily[edit]
- Power
- Power
- Power
Equipment[edit]
- Weapon/Implement
- Armor
- Neck Slot
- Secondary Weapon or other important magic item
All your other crap