Difference between revisions of "Black Lagoon: Cherry Blossom Express"

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* [http://forum.rpg.net/showthread.php?t=497564 Out-of-character thread]
 
* [http://forum.rpg.net/showthread.php?t=497564 Out-of-character thread]
  
=== [http://forum.rpg.net/showthread.php?p=11637915#post11637915 Episode #1: Bite the Hand That Feeds] ===
+
=== [http://forum.rpg.net/showthread.php?p=11637915 Episode #1: Bite the Hand That Feeds] ===
  
 
A Yakuza clan in dire straits hires the Cherry Blossom crew to deliver a vital package safely to Japan. Problems immediately arise in the form of sudden and copious gunfire.
 
A Yakuza clan in dire straits hires the Cherry Blossom crew to deliver a vital package safely to Japan. Problems immediately arise in the form of sudden and copious gunfire.
  
=== [http://forum.rpg.net/showthread.php?p=11821025#post11821025 Episode #2: Hitman on the Rocks] ===
+
=== [http://forum.rpg.net/showthread.php?p=11821025 Episode #2: Hitman on the Rocks] ===
  
 
Having finished their travel arrangements over lunch, the gang runs afoul of a hard-drinking gunman. As bullets and shrapnel fill the restaurant, one thing becomes clear: it is now ''on''.
 
Having finished their travel arrangements over lunch, the gang runs afoul of a hard-drinking gunman. As bullets and shrapnel fill the restaurant, one thing becomes clear: it is now ''on''.
  
=== [http://forum.rpg.net/showthread.php?p=12280103#post12280103 Episode #3] ===
+
=== [http://forum.rpg.net/showthread.php?p=12280103 Episode #3] ===
  
 
A challenger appears! Beanbags fly and somehow a quiet night at the Cherry Blossom turns into an impromptu rescue mission.
 
A challenger appears! Beanbags fly and somehow a quiet night at the Cherry Blossom turns into an impromptu rescue mission.

Latest revision as of 17:22, 24 August 2010

Cherryblossomexpress.jpg


A Savage Worlds PbP game based on the manga/anime Black Lagoon, run by Kid Entropy.



Game[edit]

Episode #1: Bite the Hand That Feeds[edit]

A Yakuza clan in dire straits hires the Cherry Blossom crew to deliver a vital package safely to Japan. Problems immediately arise in the form of sudden and copious gunfire.

Episode #2: Hitman on the Rocks[edit]

Having finished their travel arrangements over lunch, the gang runs afoul of a hard-drinking gunman. As bullets and shrapnel fill the restaurant, one thing becomes clear: it is now on.

Episode #3[edit]

A challenger appears! Beanbags fly and somehow a quiet night at the Cherry Blossom turns into an impromptu rescue mission.


Characters[edit]

Player Characters[edit]

Non-Player Characters[edit]

  • Minami Daisuke - A member of the Akatsume-gumi, old acquaintance of Daichi.
  • Old Man Kent - A regular customer at the Cherry Blossom. Works modifying and maintaining boats in Roanapur.
  • Rico - Ex-ganger barback at the Cherry Blossom. Owes Nate his life and his job.

Locations[edit]

Roanapur[edit]

  • Cherry Blossom - A strip bar owned and run by Himeko, the usual hangout for our intrepid heroes.
  • Mockingbird Hotel - A hotel used as a front for Triad operations.
  • Golden Tiger Restaurant - A classy Triad-owned restaurant, serving all regions of Chinese cuisine.


Houserules[edit]

Edges[edit]

Wheelman

  • Requirements: Novice, Driving d8+, Ace

You start the game with your own personal ride, either a fast but fragile Sports Car, a sturdy and rugged SUV or a solid and safe Mid-Sized Sedan. When you go Out of Control while driving your signature vehicle, make two rolls and choose the better of them.

El Mariachi

  • Requirements: Seasoned, Agility d8+, Smarts d6+, Shooting d8+

Your character is a master of disguise, if what you need to hide are weapons. Whether with a guitar case full of guns or a shotgun dressed up as an umbrella, they know where to hide a weapon where an opponent will least expect it. To use this Edge, you must describe your weapon's concealment (briefcase, violin, etc...) Once per combat, you can automatically get the Drop on your target (single for pistols, rifles and shotguns, multiple for automatic weapons or explosives) before Initiative is drawn, provided that you have your Mariachi weapon in hand.

Pin-point Accuracy

  • Requirements: Seasoned, Agility d8+, Shooting d8+

When making Called Shots a character with Pin-point Accuracy can ignore up to two points of penalties.

Gear[edit]

Mateba Model 6 Unica .357 Magnum "auto-revolver"

  • range 12/24/48, damage 2d6+1, RoF 1, cost $250, weight 4lb., Shots 6, AP 1, Semi-Auto, Revolver

An Italian semi-automatic revolver that fires out of the bottom chamber. Somewhat finicky in operation, but looks cool and cycles faster than a conventional double action revolver. Also available with varying barrel lengths and chambered in .44 Magnum or .454 Casull.

Flashbang Grenade

  • range 5/10/20, damage Special (see above), cost $50, weight 1lb., Medium Burst

Targets within the area of effect must make Vigor rolls or be Shaken. With a raise on the Throwing roll, victims must make Vigor rolls at -2.

Smoke Grenade

  • range 5/10/20, damage Special (see above), cost $50, weight 1lb., Large Burst

Creates an area of obscurement equal to a Large Burst Template. Attacks into, out of, or through the area of effect suffer the standard penalty for absolute blindness of -6.


Resources[edit]