Zorgtan: Difference between revisions

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**Lore (Zorak Zoran) (Intx2 30)  '''55%'''
**Lore (Zorak Zoran) (Intx2 30)  '''55%'''
**Cult Skills:
**Cult Skills:
Athletics, Combat Style (Any), Influence, Lore (Zorak Zoran), Oratory, Resilience, Stealth
***Athletics
***Combat Style (Any)
***Influence
***Lore (Zorak Zoran)
***Oratory
***Resilience
***Stealth
**Specific duties:
**Specific duties:
**Gifts/Compulsions:
**Gifts/Compulsions:
***Aura of Death: The adherent projects a fearsome aura which
***Aura of Death: The adherent projects a fearsome aura which intimidates all nearby. Resisting the effect requires an opposed roll of Persistence against the troll’s Influence.
intimidates all nearby. Resisting the effect requires an opposed
***Necrophilia: The adherent prefers the company of the dead. Say no more!
roll of Persistence against the troll’s Influence.
***Necrophilia: The adherent prefers the company of the dead.
Say no more!
**Divine Spells:
**Divine Spells:



Revision as of 23:13, 22 November 2010

Character in Mandacaru's MRQ2 game Scant Regard: Back to wiki / [ IC] / [ OOC] / Recruit

Jump to char char char char char

  • Male 21 yo
  • Home: Ralios
  • Background: Troll Profession: Priest (Troll)
  • Magic: Divine & Sorcery

Characteristics and Attributes

STR 20 CON 10 SIZ 16 INT 15 POW 13 DEX 11 CHA 10

  • Combat Actions 3
  • Damage Modifier +1D6
  • Improvement Modifier +0
  • Movement 8
  • Dedicated POW 3
  • Magic Points 10
  • Strike Rank (XX-#AP)=--
  • Hero Points: -

Skills

Common (Base %) %

  • Athletics (Str+Dex 31) 41%
  • Brawn (Str+Siz 36) 36%
  • Culture(Poljoni)(Intx2 30) 60%
  • Dance (Dex+Cha 21) 21%
  • Drive (Dex+Pow 24) 24%
  • Evade (Dex2 22) 42%
  • Evaluate (Int+Cha 25) 25%
  • First Aid (Int+Dex 26) 26%
  • Influence (Chax2 20) 50%
  • Insight (Int+Pow 28) 28%
  • Lore (homeland) (Intx2 30) 60%
  • Perception (Int+Pow 28) 48%
  • Persistence (Pow x2 26) 51%
  • Resilience (Con x2 20) 45%
  • Ride (Dex+Pow 24) 24%
  • Sing (Cha+Pow 23) 23%
  • Sleight (Dex+Cha 21) 21%
  • Stealth (Dex+Int 26) 51%
  • Swim (Str+Con 30) 30%
  • Unarmed (Str+Dex 31) 31%

Advanced Skills (Magical below)

  • Darktongue (Int+Cha 25) 75%
  • Jrusteli (Int+Cha 25) 25%
  • Meditation (Pow x2 26) 26%
  • Survival (Pow+Con 23) 23%
  • Track (Int+Con 25) 25%
  • ---- (---+--- ) #%

Combat Styles & Weapons

Combat Styles (Base %) %

  • War maul (Str+Dex 31) 71%
  • Mace and Shield (Str+Dex 31) 71%
  • Staff sling (DexX2 22) 32%
  • Unarmed (Str+Dex 31) 31%
Weapon/Shield Size Reach Damage AP HP Combat % Manoeuvres Range Load ENC
weapon name ... ... ... ... ... ... ... ... ... ...
weapon name ... ... ... ... ... ... ... ... ... ...
  • Total weapon ENC: #

Hit Points and Armour

Location Location Name Armour types A.P. Max H.P. Damage
19-20 Head ... - - -0
16-18 Left Arm ... - - -0
13-15 Right Arm ... - - -0
10-12 Chest ... - - -0
07-09 Abdomen ... - - -0
04-06 Left Leg ... - - -0
01-03 Right Leg ... - - -0
  • Total Armour ENC = (Total AP)/5 = #/5 = #
  • Armour Penalty =

Magic

  • Common Magic (Pow+Cha 23) +30glor 53%
  • Spells:
    • @@@
    • @@@
    • @@@
    • @@@
  • Sorcery Magic
    • Grimoire (Arkat) (Intx2 ) 60%
      • Spells:
    • Grimoire (Godlearner) (Intx2 ) 50%
      • Spells:
    • Manipulation (Int+Pow ) 58%


Cults:

  • Initiate of Zorak Zoran
    • Dedicated Pow: 3
    • Pact (Zorak Zoran) (Cha+DedPow 13) 53%
    • Lore (Zorak Zoran) (Intx2 30) 55%
    • Cult Skills:
      • Athletics
      • Combat Style (Any)
      • Influence
      • Lore (Zorak Zoran)
      • Oratory
      • Resilience
      • Stealth
    • Specific duties:
    • Gifts/Compulsions:
      • Aura of Death: The adherent projects a fearsome aura which intimidates all nearby. Resisting the effect requires an opposed roll of Persistence against the troll’s Influence.
      • Necrophilia: The adherent prefers the company of the dead. Say no more!
    • Divine Spells:

Mount

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment

Arms

Armour

Equipment

Freebies:

  • Clothes they wear and a set of spares.
  • Some personal momentoes, good-luck charms, talismans or similar.
  • 1 week’s worth of food, either fresh or preserved.
  • One weapon relevant to their weapon skills and culture.

Money ---L

Contacts, Friends, Enemies & Rivals

Family & Background

Notes