Niall: Difference between revisions
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*'''Manipulation[Body]: + | *'''Manipulation[Body]: +20%''' | ||
**Boating (10%): n% | **Boating (10%): n% | ||
**<u>Sailing</u> (5%): n% | **<u>Sailing</u> (5%): n% | ||
Line 95: | Line 95: | ||
*'''Manipulation[Fine]: + | *'''Manipulation[Fine]: +10%''' | ||
**First aid (10%): n% | **First aid (10%): n% | ||
**Treat disease/poison (5): n% | **Treat disease/poison (5): n% | ||
Line 117: | Line 117: | ||
*'''Perception: + | *'''Perception: +10%''' | ||
**Listen (25)%: n% | **Listen (25)%: n% | ||
**Scan (25)%: n% | **Scan (25)%: n% | ||
Line 131: | Line 131: | ||
*'''Stealth: | *'''Stealth: 0%''' | ||
**Camouflage (10%): n% | **Camouflage (10%): n% | ||
**Hide (15%): n% | **Hide (15%): n% | ||
Line 151: | Line 151: | ||
*'''Social: + | *'''Social: +15%''' | ||
**<u>Acting </u>(10%): n% | **<u>Acting </u>(10%): n% | ||
**<u>Bribery</u> (20%): n% | **<u>Bribery</u> (20%): n% | ||
Line 189: | Line 189: | ||
==Weapons and Shields== | ==Weapons and Shields== | ||
* Attack Bonus/Minus: + | * Attack Bonus/Minus: +20% | ||
* Parry Bonus/Minus: + | * Parry Bonus/Minus: +20% | ||
* Aim Bonus/Minus: + | * Aim Bonus/Minus: +10% | ||
*Strike Ranks: Siz:(n)+Dex:(n)=(n) | *Strike Ranks: Siz:(n)+Dex:(n)=(n) | ||
Revision as of 10:01, 15 December 2010
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Character Sheet Format
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
- Back to The_Valley_of_Cradles
Background
Write a brief history of your PC here.
Character Details
- Name: Character Name goes here
- Race: Character Race goes here
- Cults:-
- Rune Level: Character cults go here
- Initiate: PAVIS Opili the Wallmaker
- Lay Member: Flintnail,
- Social Condition: Townsman
- Sex: Male
- Previous Experience: This is where things like 'Foot Barbarian' go.
Characteristics
Str: 17, Con: 15, Siz: 17, Int: 13, Pow: 10, Dex: 14:, Cha: 14.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Experience bonus: +/-%
- Encumbrance limit:
Skill Groups
- Agility: +20%
- Dance (30%/5%):-
- Style: n%
- Dodge (15%): n%
- Climb (25%): n%
- Jump (25%): n%
- Tumbling (25%): n%
- Dance (30%/5%):-
- Aim: +10%
- Catch (25%): n%
- Throw (25%): n%
- Knowledge: +/-n%
- Evaluate (10%):-
- Treasure: n%
- Trade Goods: n%
- Art: n%
- Read/Write Language (10/0%):-
- Language Name: n%
- Animal Lore (5%):-
- Find cattle food: n%
- Hunting: n%
- Tending/Herding: n%
- Training: n%
- Folk Lore (30%) By culture/race.: n%
- Mineral Lore (5%):-
- Mining: n%
- Caving: n%
- Assess Mineral: n%
- Plant Lore (5%):-
- Find healing plants: n%
- Identify plants: n%
- Farming: n%
- World lore (5%):-
- Find Water: n%
- Survival: n%
- Weatherlore: n%
- Healing lore: (10%):-
- Identify disease: n%
- Indentify poison: n%
- Doctoring: n%
- Martial arts (0%): n%
- River Lore (20%): n%
- Spirit Lore (5%): n%
- Star lore (Navigation)(10%):-
- Trailblazing: n%
- Seaborne: n%
- Evaluate (10%):-
- Manipulation[Body]: +20%
- Boating (10%): n%
- Sailing (5%): n%
- Craft, Physical (30%/10%) Sp:-
- Armour/weapon/shield making: n%
- Masonry/architect: n%
- Peaceful Cut/butchery: n%
- Shiphandling: n%
- Teamster/packhandler: n%
- Swimming (15%): n%
- Riding (5%): n%
- Running (25%): n%
- Drive Cart/wagon (15%): n%
- Manipulation[Fine]: +10%
- First aid (10%): n%
- Treat disease/poison (5): n%
- Sleight of hand (15%):-
- Hide item: n%
- Pick pockets: n%
- Palm object: n%
- Craft, Fine (30%/10)% Sp:-
- Map making: n%
- Netmaking: n%
- Gemsmith/Jewelcraft: n%
- Brewing: n%
- Trapsmith: n%
- Locksmith: n%
- Devices (5):-
- Lock pick: n%
- Trap set/disarm: n%
- Feign Death (10): n%
- Foil Restraints (0): n%
- Play Instrument (Var): n%
- Perception: +10%
- Listen (25)%: n%
- Scan (25)%: n%
- Sense (5%):-
- Ambush: n%
- Chaos: n%
- Assassin: n%
- Spot (5):-
- Hidden items: n%
- Trap: n%
- Taste analysis (5%): n%
- Tracking (10%): n%
- Stealth: 0%
- Camouflage (10%): n%
- Hide (15%): n%
- Move quietly (15%): n%
- Ambush (5)%: n%
- Shadowing (10%): n%
- Swim Quietly (Sp.): n%
- Communication: +10%
- Bargain (10%): n%
- Orate (10%): n%
- Sing (5%): n%
- Speak Language:-
- Pavic (Int x 5): n%
- Other (00): n%
- Understand beast speech (10%): n%
- Voice Mimicry (5%): n%
- Social: +15%
- Acting (10%): n%
- Bribery (20%): n%
- Fast talk (20%): n%
- Disguise (10%): n%
- Wise (30%/10%/5%):-
- Streetwise: 30%
- Courtliness: 5%
- Nomad ways: 10%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 19-20 |
Left Arm | Armour Type | number | number | number | 16-18 |
Right Arm | Armour Type | number | number | number | 13-15 |
Chest | Armour Type | number | number | number | 12 |
Abdomen | Armour Type | number | number | number | 09-11 |
Left Leg | Armour Type | number | number | number | 05-08 |
Right Leg | Armour Type | number | number | number | 01-04 |
- Total Hit Points: nHP
Weapons and Shields
- Attack Bonus/Minus: +20%
- Parry Bonus/Minus: +20%
- Aim Bonus/Minus: +10%
- Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
2H great axe | damage | sr | ap | atk% | pry% | range | enc |
Broadsword | damage | sr | ap | atk% | pry% | range | enc |
Medium shield | damage | sr | ap | atk% | pry% | range | enc |
Thrown rock | damage | sr | ap | atk% | pry% | range | enc |
weapon/shield | damage | sr | ap | atk% | pry% | range | enc |
RH Dagger | 1d4+2 | sr | 12 | atk% | pry% | melee | 0 |
Fist | 1d3 | sr | arm | atk% | pry% | melee | 0 |
Kick | 1d6 | sr | leg | atk% | pry% | melee | 0 |
Head Butt | 1d4 | sr | head | atk% | pry% | melee | 0 |
Grapple | Special | sr | special | atk% | pry% | melee | 0 |
Magic
- Power:-
- Current Characteristic POW:
- Current Available POW:
- Current Stored POW:
Spirits:
- Spirit One
- INT:
- POW:
- Where Bound:
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:
- Demoralize
- Detect Enemies
- Healing
- Bladesharp.
- Rune Magic:
- Evade 1.
Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
- Weapons:
- List your weapons and shields here
- Armour:
- List you armour and clothing here
- Other:
- List everything else here.