Wraith (Dark Champions - New Venice): Difference between revisions
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COMMENTS | COMMENTS | ||
I went with the draugr as inspiration, and took the suggestions on board as I understood them. Any more suggestions? | |||
____________________________________________________ | ____________________________________________________ | ||
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Val Char Cost | Val Char Cost | ||
20 STR 10 | |||
15 DEX 10 | 15 DEX 10 | ||
Line 44: | Line 20: | ||
15 CON 5 | 15 CON 5 | ||
11 BODY 1 | |||
10 INT 0 | 10 INT 0 | ||
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9 PD 7 | |||
9 ED 7 | |||
4 SPD 20 | |||
10 REC 6 | |||
40 END 4 | |||
30 STUN 5 | |||
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3m LEAP 0 | 3m LEAP 0 | ||
Characteristics Cost: | Characteristics Cost: 143 | ||
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22 Undead: Life Support (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week) | 22 Undead: Life Support (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week) | ||
9 Vitality: Regeneration (1 BODY per Hour), Can Heal Limbs (13 Active Points); Linked (Feeding; -1/2) | |||
16 Strength: Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/4) | |||
33 Undead: Multipower, 50-point reserve, (50 Active Points); all slots No Range (-1/2) | 33 Undead: Multipower, 50-point reserve, (50 Active Points); all slots No Range (-1/2) | ||
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2f 1) Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1), No Range (-1/2) [Notes: Life Support Eating] | 2f 1) Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1), No Range (-1/2) [Notes: Life Support Eating] | ||
2f 2) Terrifying Eyes: Mind Control 10d6 (Human class of minds) (50 Active Points); Eye Contact Required (-1/2), No Range (-1/2) [Notes: Causing intense fear in even the bravest heroes.] | |||
Powers Cost: | Powers Cost: 84 | ||
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Cost Talent | Cost Talent | ||
18 Combat Luck (9 PD/9 ED) | |||
6 +2/+2d6 Striking Appearance (vs. all characters) | 6 +2/+2d6 Striking Appearance (vs. all characters) | ||
Talents Cost: | Talents Cost: 24 | ||
Total Character Cost: | Total Character Cost: 300 | ||
Revision as of 11:15, 18 December 2010
COMMENTS
I went with the draugr as inspiration, and took the suggestions on board as I understood them. Any more suggestions? ____________________________________________________
Wraith
Player: AndrewTBP
Val Char Cost
20 STR 10
15 DEX 10
15 CON 5
11 BODY 1
10 INT 0
20 EGO 10
20 PRE 10
9 PD 7
9 ED 7
4 SPD 20
10 REC 6
40 END 4
30 STUN 5
12m RUN 0
4m SWIM 0
3m LEAP 0
Characteristics Cost: 143
Cost Power
22 Undead: Life Support (Eating: Character only has to eat once per week; Immunity: All terrestrial poisons; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week)
9 Vitality: Regeneration (1 BODY per Hour), Can Heal Limbs (13 Active Points); Linked (Feeding; -1/2)
16 Strength: Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/4)
33 Undead: Multipower, 50-point reserve, (50 Active Points); all slots No Range (-1/2)
2f 1) Feeding: Drain EGO 2d6, Delayed Return Rate (points return at the rate of 5 per 20 Minutes; +1 1/2) (50 Active Points); One Use At A Time (Satiating; -1), No Range (-1/2) [Notes: Life Support Eating]
2f 2) Terrifying Eyes: Mind Control 10d6 (Human class of minds) (50 Active Points); Eye Contact Required (-1/2), No Range (-1/2) [Notes: Causing intense fear in even the bravest heroes.]
Powers Cost: 84
Cost Skill
3 Bribery 13-
3 Concealment 11-
3 Conversation 13-
2 Gambling (Sports Betting) 11-
3 Persuasion 13-
3 Sleight Of Hand 12-
3 Streetwise 13-
3 Acrobatics 12-
3 Breakfall 12-
3 Interrogation 13-
3 Mimicry 11-
3 Shadowing 11-
3 Stealth 12-
3 Ventriloquism 11-
3 TF: Common Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles [Notes: Street Punk]
2 WF: Blades, Clubs, Handguns, Unarmed Combat [Notes: Street Punk]
Skills Cost: 46
Cost Perk
3 Anonymity
Perks Cost: 3
Cost Talent
18 Combat Luck (9 PD/9 ED)
6 +2/+2d6 Striking Appearance (vs. all characters)
Talents Cost: 24
Total Character Cost: 300
Pts. Disadvantage
10 Enraged: Street Drug Dealers (Uncommon), go 11-, recover 14- [Notes: Especially If Known In Life]
15 Distinctive Features: Deathly (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
5 Hunted: Ghost Hunter Frequently (Less Pow; NCI; Watching) [Notes: A TV Show]
15 Hunted: International Association of Exorcists Infrequently (As Pow; NCI; Harshly Punish)
10 Psychological Complication: Fear of Street Drugs (Uncommon; Strong) [Notes: Especially If Used In Life]
5 Unluck: 1d6
Disadvantage Points: 60
Base Points: 300
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0