Difference between revisions of "Bruno Stone"

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(Undo revision 169329 by ShanG (Talk))
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{{Template:Unisystem Character Sheet
 
{{Template:Unisystem Character Sheet
|player=Cerulean Lion
+
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]
 
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]
 
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]
 
|name=Bruno Stone
 
|name=Bruno Stone
|type=Survivalist Electrician (Survivor)
+
|type=Escaped Convict (Survivor)
  
 
|points_spent=0
 
|points_spent=0
 
|points_unspent=0
 
|points_unspent=0
  
|strength=3
+
|strength=5
|dexterity=4
+
|dexterity=5
|constitution=4
+
|constitution=5
 
|intelligence=3
 
|intelligence=3
 
|perception=3
 
|perception=3
 
|willpower=3
 
|willpower=3
  
|life_points=50
+
|life_points=65
|endurance_points=35
+
|endurance_points=45
|speed=16
+
|essence_points=24
|essence_points=20
+
|speed=20
  
Qualities
+
|quality1_name=Fast Reaction Time
|quality1_name=Artistic Talent (photography)
+
|quality1_points=2
|quality1_points=3
+
|quality2_name=Hard to Kill 5
|quality2_name=Fast Reaction Time
+
|quality2_points=5
|quality2_points=2
+
|quality3_name=Jury Rigging
|quality3_name=Hard to Kill
+
|quality3_points=3
|quality3_points=4
+
|quality4_name=Resistance (Pain) 1
|quality4_name=Jack of All Trades 
+
|quality4_points=1
|quality4_points=3
+
|quality5_name=Resistance (Fatigue) 2
|quality5_name=Photographic Memory 
 
 
|quality5_points=2
 
|quality5_points=2
|quality6_name=Resistance Disease 
+
|quality6_name=Situational Awareness
 
|quality6_points=2
 
|quality6_points=2
|quality7_name=Resistance Pain 
 
|quality7_points=2
 
|quality8_name=Resources 
 
|quality8_points=1
 
|quality9_name=Threat Detection 
 
|quality9_points=3
 
  
Drawbacks
+
|drawback1_name=Adversary (Police) 3
|drawback1_name=Phobia (aggressive dogs)  
 
|drawback1_points=2
 
|drawback1_name=Honorable
 
|drawback1_points=2
 
|drawback1_name=Insomnia
 
 
|drawback1_points=3
 
|drawback1_points=3
|drawback1_name=Nightmares
+
|drawback2_name=Resources -2
|drawback1_points=1
+
|drawback2_points=4
 +
|drawback3_name=Status (Convict) -3
 +
|drawback3_points=3
  
|skill1_name=Acrobatics*
+
|skill1_name=Brawling
|skill1_level=2
+
|skill1_level=1
|skill2_name=Brawling
+
|skill1_type=
|skill2_level=2
+
|skill2_name=Climbing
|skill3_name=Climbing
+
|skill2_level=1
|skill3_level=2
+
|skill2_type=
|skill4_name=Computers
+
|skill3_name=Craft
|skill4_level=1
+
|skill3_type=(Metalworking)
|skill5_name=Drive
+
|skill3_level=1
|skill5_type=(Car)  
+
|skill4_name=Dodge
 +
|skill4_level=4
 +
|skill5_name=Driving
 +
|skill5_type=(Car)
 
|skill5_level=1
 
|skill5_level=1
|skill6_name=Drive
+
|skill6_name=Driving
|skill6_type=(small truck)  
+
|skill6_type=(Truck)
|skill6_level=2
+
|skill6_level=1
|skill7_name=Engineer
+
|skill7_name=Driving
|skill7_type=(Electrical)  
+
|skill7_type=(Motorcycle)
|skill7_level=3
+
|skill7_level=1
|skill8_name=Fine Arts
+
|skill8_name=Engineer
|skill8_type=(photography)  
+
|skill8_type=(Construction)
|skill8_level=2
+
|skill8_level=1
|skill9_name=Fine Arts
+
|skill9_name=First Aid
|skill9_type=(sketching)
 
 
|skill9_level=1
 
|skill9_level=1
|skill10_name=First Aid
+
|skill10_name=Guns
|skill10_level=2
+
|skill10_type=(Handguns)
 +
|skill10_level=4
 +
|skill11_name=Hand Weapon
 +
|skill11_type=(Knife)
 +
|skill11_level=3
 +
|skill12_name=Hand Weapon
 +
|skill12_type=(Club)
 +
|skill12_level=4
 +
|skill13_name=Intimidation
 +
|skill13_level=1
  
|skill21_name=Guns
+
|skill21_name=Language
|skill21_type=(rifle)  
+
|skill21_type=(English)
|skill21_level=1
+
|skill21_level=5
|skill22_name=Hand Weapon
+
|skill22_name=Lock Picking
|skill22_type=(Club)  
+
|skill22_type=(Mechanical)
|skill22_level=2
+
|skill22_level=1
|skill23_name=Hand Weapon
+
|skill23_name=Mechanic
|skill23_type=(Axe)
+
|skill23_level=1
|skill23_level=3
+
|skill24_name=Notice
|skill24_name=Hand Weapon
 
|skill24_type=(Knife)
 
 
|skill24_level=1
 
|skill24_level=1
|skill25_name=Mechanic
+
|skill25_name=Running
 +
|skill25_type=(Marathon)
 
|skill25_level=1
 
|skill25_level=1
|skill26_name=Play Instrument
+
|skill26_name=Running
|skill26_type=(Harmonica)  
+
|skill26_type=(Sprint)
|skill26_level=2
+
|skill26_level=1
|skill27_name=Running
+
|skill27_name=Stealth
|skill27_type=(Marathon)
 
 
|skill27_level=1
 
|skill27_level=1
|skill28_name=Sport
+
|skill28_name=Scavenge
|skill28_type=(Parkour)
+
|skill28_level=1
|skill28_level=2
+
|skill29_name=Sport
|skill29_name=Survival
+
|skill29_type=(Baseball)
|skill29_type=(forest)  
 
 
|skill29_level=1
 
|skill29_level=1
|skill30_name=Survival
+
|skill30_name=Streetwise
|skill30_type=(urban)
 
 
|skill30_level=1
 
|skill30_level=1
 +
|skill31_name=Throwing
 +
|skill31_level=1
 +
|skill31_type=(Knife)
 +
|skill32_name=Weight Lifting
 +
|skill32_level=1}}
 +
  
 
===Appearance===
 
===Appearance===
Wears workman's clothing, jeans and green work shirt. Thick electrician's gloves, motorcycle helmet. Combat boots. Carpenter's tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.
+
An athletic man in his mid to late 20's. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.
Carries a hockey goalie's mask that he puts on when he expects to face the undead.
 
  
 
===Possessions===
 
===Possessions===
*Electrician's tool belt with pouches
+
*Police Radio
*First aid kit in tool belt pouch
+
*Crowbar
*One extra bottle ibuprofin tablets, 50 tablets
+
*Huge Knife
*One bottle iodine tablets, enough to treat 50 quarts
+
*Multitool
*Wood Axe clipped to tool belt.
+
*2 pairs of Handcuffs.
*Bowie Knife in scabbard clipped to tool belt
+
*5$ in Cash
*Multitool in tool belt.
 
*Cell phone, in tool pouch
 
*Small flashlight, in belt holster
 
*2 harmonicas, one in shirt pocket, the other in pouch
 
*Cheap digital camera, in pouch
 
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter's level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)
 
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils
 

Revision as of 01:44, 14 January 2011

Bruno Stone
Escaped Convict (Survivor)
Character Points: Spent 0 Unspent 0
Life Points: / ((Constitution + Strength) x 4) + 10
Endurance Points: / ((Constitution + Strength + Willpower) x 3) + 5
Essence Points: / (Sum of Attributes)
Speed: 20
Strength 5 Dexterity 5 Constitution 5
Intelligence 3 Perception 3 Willpower 3
Qualities Points Drawbacks Points
Fast Reaction Time 2 Adversary (Police) 3 3
Hard to Kill 5 5 Resources -2 4
Jury Rigging 3 Status (Convict) -3 3
Resistance (Pain) 1 1 (etc) (etc)
Resistance (Fatigue) 2 2
Situational Awareness 2
Skill Level Skill Level
Brawling 1 Language (English) 5
Climbing 1 Lock Picking (Mechanical) 1
Craft (Metalworking) 1 Mechanic 1
Dodge 4 Notice 1
Driving (Car) 1 Running (Marathon) 1
Driving (Truck) 1 Running (Sprint) 1
Driving (Motorcycle) 1 Stealth 1
Engineer (Construction) 1 Scavenge 1
First Aid 1 Sport (Baseball) 1
Guns (Handguns) 4 Streetwise 1
Hand Weapon (Knife) 3 Throwing (Knife) 1
Hand Weapon (Club) 4 Weight Lifting 1
Intimidation 1
Player: ShanG Game: Rocky Mountain Die


Appearance

An athletic man in his mid to late 20's. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.

Possessions

  • Police Radio
  • Crowbar
  • Huge Knife
  • Multitool
  • 2 pairs of Handcuffs.
  • 5$ in Cash