Harald the Raven: Difference between revisions
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** Mule, saddle, tack, bridle, saddle blanket | ** Mule, saddle, tack, bridle, saddle blanket | ||
** (On Mule or in saddle bags) Rope (50'), various leather straps, 3 blankets, hatchet, sharpening stone, 3 camp knives, flint and steel, tinderbox, herbs and seasonings, cooking gear, snare rope, spare pieces of large flint, overcoat (oilskin) | ** (On Mule or in saddle bags) Rope (50'), various leather straps, 3 blankets, hatchet, sharpening stone, 3 camp knives, flint and steel, tinderbox, herbs and seasonings, cooking gear, snare rope, spare pieces of large flint, overcoat (oilskin) | ||
** Waterproof Backpack with spell book, ink, quills in a scroll tube, several sheets of low grade paper, large ball of wax, 3 scroll tubes (1 w/paper, 1w/quills, 1/w ink, wax) | ** Waterproof Backpack with spell book, ink, quills in a scroll tube, several sheets of low grade paper, large ball of wax, 3 scroll tubes (1 w/paper, 1w/quills, 1/w ink, wax), scroll tube with MM scroll | ||
** Large Haversack, pipe, tobacco, sling and some stones, flint and steel, tinderbox | ** Large Haversack, pipe, tobacco, sling and some stones, flint and steel, tinderbox | ||
** Nice warm wool clothes, loose and flowing. Good leather boots, heavy but not warrior type, leather belt, broad rimmed hat (no point!), 2 straight daggers in sheaths | ** Nice warm wool clothes, loose and flowing. Good leather boots, heavy but not warrior type, leather belt, broad rimmed hat (no point!), 2 straight daggers in sheaths |
Latest revision as of 11:45, 23 January 2011
Campaign Link: RC D&D: Zeroes to Heroes
Biographical Info[edit]
- Name: Harald the Raven
- Sex: Human Male
- Description: 6'1" 150# lightly tanned skin, raven black hair
- History and Personality:
Characteristics[edit]
- Class: Normal Bloke, wizard of no renown...
- Level: 1
- EXP: 500
- Alignment: Neutral
- STR: 7 (-1)
- INT: 10
- WIS: 11
- DEX: 10
- CON: 9
- CHR: 13 (+1/5/8)
Combat Stats[edit]
- THAC0: 20 (-1 to hit)
- BAB: +0
- Weapon Prof: Staff, sling
- AC: 9
- HP: 6
- Move: 120'
- Saving Throws
- Death Ray or Poison: 13
- Magic Wands: 13
- Paralysis or Turn to Stone: 13
- Dragon Breath: 16
- Rod, Staff, or Spell: 15
Race and Class Abilities[edit]
- Languages: Common
- Spells:
1st Level: Analyze Knock Magic Missile Read Languages Read Magic
Gear and Treasure[edit]
- Encumbrance:
- Coins
- PP
- GP 629
- EP
- SP 6
- CP 4
- Armor & Weapons
- Walking Staff, full sized, 2 daggers, 3 camp knives, 1 sling
- Gear
- Patched clothes, wool cloak, small haversack
- Pot to boil stew in, tinderbox, flint and steel, couple of wooden bowls.
- Some roots and tubers, waterskin, kitchen knife, needle and thread.
- Mule, saddle, tack, bridle, saddle blanket
- (On Mule or in saddle bags) Rope (50'), various leather straps, 3 blankets, hatchet, sharpening stone, 3 camp knives, flint and steel, tinderbox, herbs and seasonings, cooking gear, snare rope, spare pieces of large flint, overcoat (oilskin)
- Waterproof Backpack with spell book, ink, quills in a scroll tube, several sheets of low grade paper, large ball of wax, 3 scroll tubes (1 w/paper, 1w/quills, 1/w ink, wax), scroll tube with MM scroll
- Large Haversack, pipe, tobacco, sling and some stones, flint and steel, tinderbox
- Nice warm wool clothes, loose and flowing. Good leather boots, heavy but not warrior type, leather belt, broad rimmed hat (no point!), 2 straight daggers in sheaths
- Treasure
- Memories of beautiful sunrises, a few stolen kisses here and there (no telling!), and lots of friends.