Zerr, Exploratrix Majoris: Difference between revisions

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== Description ==


== Character Aspects ==
Magos Zerr is a diminutive woman with bizarre features. When she was a Skitarii her Fabricator turned her into a catgirl: retractable claws, ears, tail, needle teeth, the works. She looks just human enough to be disturbing, and her facial motors seem deliberately programed to be a split second too slow making all her facial expressions seem staged.
'''Defining''' - ''Heretikal Catgirl Cyborg''


'''Ambition''' - ''Initiate Full Communion''


'''Background''' - ''Hotshot Skitarii Pilot''
== Character Aspects ==
 
'''Defining''' - ''Vaguely Heretikal Catgirl Cyborg''
'''Convictions''' - ''More Flying, Less Dying''


'''Disadvantages''' - ''In the Uncanny Valley''
''Hotshot Skitarii Pilot''
== Specialty Aspects ==
Exceptional Skill - ''Fill Them Full of Lead'' (Agility)


Foe - ''Animosity of Other Tech-Priests''(Persuasion)
''Deep in the Uncanny Valley''


Gear - ''Mechanicus Implants'' (Craft)
''Engineseer Faction Leader''


Help - ''House of Wulfenbach'' (Resources)
''Doesn't Really Give a Damn''


Inferior Skill - ''Doesn't Really Give a Damn'' (Empathy)


==Abilities==
==Abilities==

Revision as of 17:22, 20 September 2011

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Description

Magos Zerr is a diminutive woman with bizarre features. When she was a Skitarii her Fabricator turned her into a catgirl: retractable claws, ears, tail, needle teeth, the works. She looks just human enough to be disturbing, and her facial motors seem deliberately programed to be a split second too slow making all her facial expressions seem staged.


Character Aspects

Defining - Vaguely Heretikal Catgirl Cyborg

Hotshot Skitarii Pilot

Deep in the Uncanny Valley

Engineseer Faction Leader

Doesn't Really Give a Damn


Abilities

Physical (5 Stress)

Agility 4, Endurance 3, Perception 2, Strength 2

Mental (6 Stress)

Craft 4, Knowledge 3, Reasoning 3, Willpower 3

Social (3 Stress)

Empathy -1, Deception 0, Persuasion 0, Resources 3

Affinity (8 Stress)

Machine 4

Skills

Skill Rating Skill Rating Skill Rating Skill Rating
Assault 0 Firefight 2 Might 1 Athletics 4
Strategy 1 Pilot 4 Navigation 0 Wilderness 0
Tech 5 Demolition 2 Science 4 Lore 2
Wealth 3 Politics 0 Charm 0 Commerce 0
Will 2 Divination 0 Telekinesis 0 Telepathy 0


Stress Boxes
Health 3
Composure 3
Status 3



Advantages

Flygirl: +1 to Pilot small craft

Engineer: +1 Tech to repair tests

Mechanicus Implants: (Tech) Implants

The Flesh is Weak: Swap Tech for Physical resistance, + 1 Implant

Ferric Summons: Swap Science for telekinesis to affect metal, +1 Implant


Gear

Armored Bodyglove

Mechanicus Robes (never worn)

Vanaheim Assault Shotgun

Bolt Pistol

Cyber-panther familiar


Bionics and Implants

Calculus Logi Upgrade

Memorance Implant

Retractable Utility and Optical Mechadendrites

BQ Mind Interface Unit