Difference between revisions of "Ship Stats: Devil's Due"

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(New Ship Rules)
(Hull Stats)
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==Hull Stats==
 
==Hull Stats==
 +
 +
===Galley (Resources 3)===
 +
*Speed: 3/4 mph
 +
*Maneuver: -3S (Sail), -2S (Rowed)
 +
*Crew: 60/10
 +
*Cargo: 40 tons
 +
*Soak: 6L/12B
 +
*Health Levels: Ux8/Mx4/Cx3/I/D
 +
*Other: Coastal vessel
 +
 +
====Bireme (Resources 3)====
 +
*Speed: 4/5 mph
 +
*Maneuver: -3S (Sail), -1S (Rowed)
 +
*Crew: 120/20
 +
 +
====Trireme (Resources 4)====
 +
*Speed: 5/7 mph
 +
*Maneuver: -3S (Sail), +0S (Rowed)
 +
*Crew: 200/35
  
 
==Modifications==
 
==Modifications==

Revision as of 12:53, 3 April 2012

New Ship Rules

All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.

A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.

Hull Types

Galley

  • Variants: Bireme, Trireme

Knarr

  • Variants: Longship, Cog

Caravel

Carrack

  • Variants: Great Carrack

Hull Stats

Galley (Resources 3)

  • Speed: 3/4 mph
  • Maneuver: -3S (Sail), -2S (Rowed)
  • Crew: 60/10
  • Cargo: 40 tons
  • Soak: 6L/12B
  • Health Levels: Ux8/Mx4/Cx3/I/D
  • Other: Coastal vessel

Bireme (Resources 3)

  • Speed: 4/5 mph
  • Maneuver: -3S (Sail), -1S (Rowed)
  • Crew: 120/20

Trireme (Resources 4)

  • Speed: 5/7 mph
  • Maneuver: -3S (Sail), +0S (Rowed)
  • Crew: 200/35

Modifications

Craftsmanship

Ship Weapons

Ammunition

The Storm Breaker