Ship Stats: Devil's Due: Difference between revisions
Jump to navigation
Jump to search
Line 38: | Line 38: | ||
*Maneuver: -3S (Sail), +0S (Rowed) | *Maneuver: -3S (Sail), +0S (Rowed) | ||
*Crew: 200/35 | *Crew: 200/35 | ||
---- | |||
===Knarr (Resources 3)=== | |||
*Speed: 2/6 mph | |||
*Maneuver: -3S | |||
==Modifications== | ==Modifications== |
Revision as of 19:54, 3 April 2012
New Ship Rules
All vessels have one Upper Deck weapon mount. This may fire in all directions, except on Galley-hulled vessels where it may fire only in the Fore Arc. Armed Carracks also have one pair of Port/Starboard weapon mounts. These weapons may fire only into the Port/Starboard arc.
A weapon mount can only mount one weapon (cannon, ballista, sail cutters, etc.) per 10 tons of unmodified cargo capacity per weapon slot. Biremes/triremes may only ever mount a single weapon.
Hull Types
Galley
- Variants: Bireme, Trireme
Knarr
- Variants: Longship, Cog
Caravel
Carrack
- Variants: Great Carrack
Hull Stats
Galley (Resources 3)
- Speed: 3/4 mph
- Maneuver: -3S (Sail), -2S (Rowed)
- Crew: 60/10
- Cargo: 40 tons
- Soak: 6L/12B
- Health Levels: Ux8/Mx4/Cx3/I/D
- Other: Coastal vessel
Bireme (Resources 3)
- Speed: 4/5 mph
- Maneuver: -3S (Sail), -1S (Rowed)
- Crew: 120/20
Trireme (Resources 4)
- Speed: 5/7 mph
- Maneuver: -3S (Sail), +0S (Rowed)
- Crew: 200/35
Knarr (Resources 3)
- Speed: 2/6 mph
- Maneuver: -3S