Mass Effect Transcendence/The Principals/Sam Sheet: Difference between revisions
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'''Name''': Samantha "Sam" Lyn '''Callsign''':<br> | '''Name''': Samantha "Sam" Lyn '''Callsign''': Icebreaker<br> | ||
'''Concept''': <br> | '''Concept''': <br> | ||
'''Virtue''': Fortitude '''Vice''': Pride<br> | '''Virtue''': Fortitude '''Vice''': Pride<br> | ||
'''Species/Archetype''': Human Adept<br> | '''Species/Archetype''': Human Adept<br> | ||
'''Experience''': <br> | '''Experience''': 6 <br> | ||
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''Mental'': Politics ●●● ("back room politics"), | ''Mental'': Politics ●●● ("back room politics"), | ||
''Physical'': | ''Physical'': Assault●●, Athletics●●●, Covert●, Firearms●●●(SMG), Stealth●●, Survival● | ||
''Social'': | ''Social'': Contacts●●●, Empathy●●●(Icebreaker), Intimidation●, Persuasion●●●, Socialise●, Subterfuge●●●● | ||
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Distortion ●●●(●) (Haze, Reave, Warp) (+1 from Distortion amp)<br> | Distortion ●●●(●) (Haze, Reave, Warp) (+1 from Distortion amp)<br> | ||
Integration ●● (Barrier, Wall)<br> | Integration ●● (Barrier, Wall)<br> | ||
Kinetics | Kinetics ● (Lift)<br> | ||
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'''XP Log''' | '''XP Log''' | ||
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br> | [[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br> |
Revision as of 11:10, 24 April 2012
Name: Samantha "Sam" Lyn Callsign: Icebreaker
Concept:
Virtue: Fortitude Vice: Pride
Species/Archetype: Human Adept
Experience: 6
Attributes
Int:●● Str:●● Pre:●●
Wits:●●● Dex:●●● Man:●●
Res:●●●●● Sta:●●●● Com:●●●●
Skills (3spec.s remaining)
Mental: Politics ●●● ("back room politics"),
Physical: Assault●●, Athletics●●●, Covert●, Firearms●●●(SMG), Stealth●●, Survival●
Social: Contacts●●●, Empathy●●●(Icebreaker), Intimidation●, Persuasion●●●, Socialise●, Subterfuge●●●●
Merits
Ally: Aria ●
Allies: Classmates ●
Danger Sense ●●
Fleet of Foot ●●
Iron Stamina ●●
Natural Immunity ●
Resources ●●
Status: Grissom ●
Talents
Distortion ●●●(●) (Haze, Reave, Warp) (+1 from Distortion amp)
Integration ●● (Barrier, Wall)
Kinetics ● (Lift)
Advantages
Willpower: 9
Health: 9
Initiative: +7
Perception: 7
Defence: 3 (2 when unarmored)
Speed: 12 (11 when unarmored)
Flaws
Notable Equipment
Light Armor Mod: no biotics penalty
Biotic Implant Amp: +1 to Distortion
Notes
XP Log