Kryellos Hardfist: Difference between revisions
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==Background== | ==Background== | ||
===Career=== | ===Career=== |
Revision as of 08:21, 6 July 2012
Background
Career
Arch Militant
Total XP
11,000
Origin Path
Home World: Death World
- Suffer -10 penalty on Interaction Skill Tests in formal settings
- +10 bonus on any test for resisting pinning of Shock
Birthright: Stubjack
Lure of the Void: Crusade: Warrior
Trials and Travails: Calamity (Inured to Adversity)
Motivation: Pride
Bio
Coming soon
Characteristics
WS | BS | S | T | Ag | Int | Per | WP | Fel | Wounds | Insanity | Corruption | Fate Points |
---|---|---|---|---|---|---|---|---|---|---|---|---|
50 | 50 | 43 | 50 | 50 | 25 | 35 | 30 | 15 | 8 +3= 11 | 1 | 0 | 1 |
Characteristic Advances
- WS
- Simple (250 xp)
- BS
- Simple (100 xp)
Skills and Talents
Skills
- Common Lore
- War
- Dodge
- Intimidate
- Scholastic Lore
- Tactica Imperialis
- Secret Tongue
- Military
- Speak Language
- Low Gothic
- Survival
Advances
- Secret Tongue (100 xp)
- Rogue Trader
- Drive (200 xp)
- Ground Vehicles
- Medicae (200 xp)
- Tracking (200 xp)
- Dodge
- +10 (200 xp)
- +20 (300 xp)
- Awareness
- Basic, trained (100 xp)
- +10 (200 xp)
- +20 (200 xp)
- Common Lore (War)
- +10 (200 xp)
- Intimidate
- +10 (200 xp)
Talents
- Basic Weapon Training
- Universal
- Pistol Weapon Training
- Universal
- Melee Weapon Training
- Universal
- Primitive
- Thrown Weapon Training
- Universal
- Sound Constitution IV
- Advanced x3
- Jaded
- Outrageous events do not cause Insanity Points or Fear Test. N/A to Terrors of the Warp.
- Quick Draw
- Can ready as a Free Action with Basic/Pistol/One-handed Melee weapon
- Light Sleeper
- Counts as awake even when asleep
- Nerves of Steel
- May re-roll failed WP tests to avoid or recover from pinning
- Meditation
- Success on WP test and 10 minutes uninterrupted removes 1 Fatigue Level
Advances
- Ambidextrous (200 xp)
- Do not suffer -20 penalty for using off hand
- Penalty for making attacks with weapons in both hands with Two-Weapon Wielder drops to -10
- Bloodtracker (500 xp)
- Group gets +100 Objective Points towards Military/Criminal objectives when turning in a fugitive for bounty
- Two-Weapon Wielder (200 xp)
- Ballistic
- May use a weapon (of the same type) in each hand
- May attack with both weapons at the same time (-20 penalty, altered to -10 by Ambidextrous)
- Ballistic
- Rapid Reload (200 xp)
- Reload times are halved, rounding down
- Rapid Reaction (200 xp)
- Successful Ag Test allows normal behavior during ambush/surprise
- Guardian (500 xp)
- May sacrifice all Actions next round to switch places with an ally within 2 m
- May only be used once per combat
- Crack Shot (500 xp)
- When ranged attack causes Critical Damage, add +2 to the Damage
- Crushing Blow (500 xp)
- Add +2 to Melee Damage
- Catfall (200 xp)
- May make an Ag Test as a Free Action when falling to reduce fall damage
- True Grit (200 xp)
- Any Critical Damage sustained is halved and rounded up
Gear
Weapons
- 1 Good-Craftsmanship Hellgun
- 6 kg
- 1 Good-Craftsmanship Kraken's-Tooth Dagger
- Mono
- 0.4 kg
Armor
- Enforcer Light Carapace
- 5 AP
- 15 kg
Equipment
- Micro Bead
- Void Suit
- Bolt Shell Keepsake
- Medikit
- Manacles
- Arms Coffer