Mecha Gundam Stories\Zeon: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Line 81: Line 81:


=== MS-06F Zaku II ===
=== MS-06F Zaku II ===
'''Introduction:''' January UC079
A Mass produced mobile suit that became the standard suit of the Principality of Zeon and saw action in every theatre of the war, it also was used as the basis of many variants.
A Mass produced mobile suit that became the standard suit of the Principality of Zeon and saw action in every theatre of the war, it also was used as the basis of many variants.



Revision as of 20:51, 30 April 2013

Main Page

General Purpose Mobile Suits

6 Point

MS-05 Zaku I

Introduction: May UC075

The first mass produced mobile suit in existance, the Zaku I was a good weapon it is however very out classed by modern mobile suits. But it still sees use in second line and reserve units.

  • Weapon: 2
  • Armour: 1
  • Technology: 2
  • Speed: 1
  • Bonus Points: 3

Weapons

    • 120mm Machine Gun (2, Impact) OR
    • 280mm Bazooka (3, Missile)
    • Heat Hawk (0, Impact)

Configurations

  • Jackhammer

MS-06V Zaku Tank

Introduction: August UC079

A stopgap measure unit, created from mounting a Zaku body on the hull of a Magella attack tank. The resulting unit was adequate, but was lacking compared to a true mobile suit.

  • Weapon: 1
  • Armour: 1
  • Technology: 2
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 35mm tri-barrel cannon (2, Impact)

Configurations

  • Flanker

GM Camouf

Introduction: November UC079

A blackop suit, it consisted of a Zaku body furbished with armour to make it resemble the GM Mobile suit. The resulting armour was far less effective than normal, it was also unable to use any beam weaponry.

  • Weapon: 2
  • Armour: 1
  • Technology: 1
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 120mm Machinegun (2, Impact) OR
    • 135mm Anti-Ship Rifle (4, Impact)
    • Heat Hawk (0, Impact)

Configurations

  • Prowler

MP-02A Oggo

Introduction: December UC079

Towards the end of the war the Zeon war machine was running low on material the Oggo was an attempt to create a cheap unit that could be mass produced to defend the Zeon homeland.

  • Weapon: 2
  • Armour: 1
  • Technology: 1
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 120mm Machinegun (2, Impact) OR
    • 280mm Bazooka (3, Missile)
    • Anti-Ship Missile Launcher (4, Missile)

Configurations

  • Booster

8 point

MS-06F Zaku II

Introduction: January UC079 A Mass produced mobile suit that became the standard suit of the Principality of Zeon and saw action in every theatre of the war, it also was used as the basis of many variants.

  • Weapons: 2
  • Armour: 2
  • Technology: 2
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 120mm Machine Gun (2, Impact) OR
    • 280mm Zaku Bazooka (3, Missile)
    • Heathawk (0, Impact)

Configurations

    • Brawler

MS-06J Zaku II Ground Type

The J varient was a slightly cheaper version of the Zaku designed to work only on earth, money was saved by removing the parts needed for space operations.

  • Weapons: 2
  • Armour: 2
  • Technology: 2
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 120mm Machine Gun (2, Impact) OR
    • 280mm Zaku Bazooka (3, Missile)
    • Heathawk (0, Impact)

Configurations

    • Heavy Metal

MS-06JC Zaku II Space Type

The J varient was a slightly cheaper version of the Zaku designed to work only on earth, money was saved by removing the parts needed for space operations.

  • Weapons: 2
  • Armour: 2
  • Technology: 2
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 120mm Machine Gun (2, Impact) OR
    • 280mm Zaku Bazooka (3, Missile)
    • Heathawk (0, Impact)

Configurations

    • Booster

MS-06K Zaku Cannon

The K type was an attempt to copy the Guncannon design of the federation, it was created by taking a Zaku II and attaching a short artillery piece to the shoulder mount. It was not however popular as firing the cannon made the Zaku highly unstable.

  • Weapons: 2
  • Armour: 2
  • Technology: 2
  • Speed: 2
  • Bonus Points: 3

Weapons

    • 120mm Machine Gun (2, Impact)
    • 180mm Shoulder Cannon (3, Impact)

Configurations

    • Sniper

MSM-03 Gogg

The Gogg was the first purpose designed amphibious mobile suit, it had very thick armour in order to withstand the pressure.

  • Weapons: 2
  • Armour: 3
  • Technology: 2
  • Speed: 1
  • Bonus Points: 3

Weapons

    • Mega Particle Cannon (3, Energy)
    • Torpedo/Missile Launcher (4, Missile)

Configurations

    • CounterFire

10 point

MS-09B Dom

A mass produced fast moving heavy striker unit, with the hover units in its leg it was easily one of the fastest Mobile suits to serve on earth during the one year world.

  • Weapons: 2
  • Armour: 3
  • Technology: 2
  • Speed: 3
  • Bonus points: 3
  • Weapons
    • Heat Sabre (0, Impact)
    • 360mm Hyper-Bazooka (3, Missile)
  • Configurations
    • Booster

MS-09R Rick Dom

An upgraded version of the Rick Dom with various improvements to allow it to operate in space.

  • Weapons: 2
  • Armour: 3
  • Technology: 2
  • Speed: 3
  • Bonus points: 3
  • Weapons
    • Heat Sabre (0, Impact)
    • 360mm Hyper-Bazooka (3, Missile)
  • Configurations
    • Flanker

MSM-07 Z'Gok

An upgraded amphibious unit that improved on the Gogg, the Z'Gok was superior in almost every way.

  • Weapons: 2
  • Armour: 4
  • Technology: 2
  • Speed: 2
  • Bonus points: 3
  • Weapons
    • Mega Particle Cannon (3, Energy)
    • Torpedo/Missile Launcher (4, Missile)
  • Configurations
    • Heavy Metal

12 point

MS-14A Gelgoog

The Gelgoog was one of the last mass produced suits that was designed. It was one of the few units whos raw power could equal the Federations Gundam.

  • Weapons: 3
  • Armour: 3
  • Technology: 3
  • Speed: 3
  • Bonus points: 3
  • Weapons
    • Twin Beam Sword (0, Energy)
    • Beam Rifle (3, Energy)
  • Configurations
    • HotShot

MS-14F Gelgoog Marine

The F type was an attempt to make the Gelgoog cheaper to produce and if possible increase its performance in space.

  • Weapons: 3
  • Armour: 2
  • Technology: 3
  • Speed: 4
  • Bonus points: 3
  • Weapons
    • Beam Sabre (0, Energy)
    • 110mm Machine Cannon (2, Impact)
    • 90mm Rifle (2, Impact)
  • Configurations
    • Booster

Limited Production Mobile Suits

6 Point

8 point

MS-06FZ Zaku II Kai

The FZ or Kai version of the venerable Zaku II, was part of the united maintenance plan, it included a series of general upgrades that improved performace in most areas.

  • Weapons: 2
  • Armour: 2
  • Technology: 2
  • Speed: 2
  • Bonus Points: 3
  • Weapons
    • Heat Hawk (0, Impact)
    • 90mm Machine Gun (1, Impact)
  • Configurations
    • HotShot

YMT-05 Hildolfr

MS-07B Gouf

Limited production close combat model, although it had improved speed, power and armour over the Zaku it was decided that the increased cost was not worth it.

  • Weapons: 3
  • Armour: 2
  • Technology: 1
  • Speed: 2
  • Bonus Points: 3
  • Weapons
    • Heat Rod (0, Impact)
    • Heat Sabre (0, Impact)
    • 75mm Machine Gun (1, Impact)
  • Configurations
    • Disrupter

MS-07H-8 Gouf Flight Type

10 point

MSM-04 Acguy

MS-09RII Rick Dom II

MSM-07E Z'Gok

MSM-03 Hygogg

MSM-07DI Z'Gok

MS-07B-3 Gouf Custom

12 point

YMS-14S Gelgoog Commader Type

MS-14JG Gelgoog Jager Type

MS-18E Kampfer