Arystophel: Difference between revisions
Jump to navigation
Jump to search
Line 56: | Line 56: | ||
*'''Encumbrance''' | *'''Encumbrance''' | ||
*'''Weapons''' | *'''Weapons''' | ||
*+2 Dagger | *+2 Dagger | ||
*''' | *'''Magic Items''' | ||
*+1 Ring of protection | *+1 Ring of protection | ||
*Scroll of Ice Storm at 7th level of ability | *Scroll of Ice Storm at 7th level of ability | ||
Line 68: | Line 67: | ||
*Potions of Dimunition x2, Polymorph Self | *Potions of Dimunition x2, Polymorph Self | ||
*Wind Fan | *Wind Fan | ||
*'''Gear''' | |||
Backpack:Bedroll, flint and steel, tinderbox, 100' silk rope, 2 weeks iron rations | |||
*'''Treasure''' | *'''Treasure''' | ||
*5 gems (1,000 gp each) | |||
*5 gems (500 gp each) | |||
*Coin Purse: 10 pp, 10 gp | |||
*Stored at Wizard's Guild: 42,500 gp |
Revision as of 21:28, 13 September 2013
Biographical Info
- Name Arystophel
- Sex Male
- Age 30
- Height 5'4"
- Weight 175
- Hair Dark Brown
- Eyes Dark Brown
- Skin Light tan
- History and Personality Arystophel we city born, and as
- Description
Characteristics
- Class Magic User
- Level 9
- EXP 138,600 / 135,000
- Alignment N/G
- STR 13 +100 wt, Doors: 1-2, BB: 4%
- INT 18 85% chance to know, 9 min / 18 max / +7 languages
- WIS 17 +3 Magical attack adjustment
- DEX 18 +3 to hit / -4 AC
- CON 16 +2 HP
- CHR 14 6 henchmen / +5% loyalty / +10% reaction
- COM 8
Combat Stats
- THAC0
- AC
- HP
- Move
- Saving Throws
- Death Ray or Poison
- Magic Wands
- Paralysis or Turn to Stone
- Dragon Breath
- Rod, Staff, or Spell
Race and Class Abilities
- Spells Memorized
- Level 1 (4): Charm Person, Detect Magic, Magic Missile (x2)
- Level 2 (3): Invisibility, Stinking Cloud, Web
- Level 3 (3): Dispel Magic, Fireball, Lightning Bolt
- Level 4 (2): Evard's Black Tentacles, Ice Storm
- Level 5 (1): Cone of Cold
- Spell Book (italicized spells are not yet understood)
- Level 1: Burning Hands, Charm Person, Comprehend Languages, Dancing Lights, Detect Magic, Feather Fall, Identify, Jump, Message, Magic Missile, Read Magic, Sleep, Spider Climb, Ventriloquism, Write
- Level 2: Continual Light, Deeppockets, Detect Invisibility, Knock, Know Alignment, Invisibility, Levitate, Rope Trick, Stinking Cloud, Web, Wizard Lock
- Level 3: Dispel Magic, Feign Death, Fireball, Fly, Item, Lightning Bolt, Phantasmal Force, Protection from Normal Missiles
- Level 4: Charm Monster, Evard's Black Tentacles, Fire Charm, Fire Shield, Ice Storm, Massmorph, Minor Globe of Invulnerability, Polymorph Self, Wall of Fire
- Level 5: Avoidance, Cone of Cold, Wall of Force
Gear and Treasure
- Encumbrance
- Weapons
- +2 Dagger
- Magic Items
- +1 Ring of protection
- Scroll of Ice Storm at 7th level of ability
- Scroll of Fireball, Protection from Normal Missiles at 9th level
- Scroll of Detect Magic, Read Magic, Comprehend Languages, Read Magic at 9th level
- Scroll of Dispel Magic, Fly, Charm Monster at 9th level
- Pouch - 5 small stones with Continual Light cast on them
- Potions of Dimunition x2, Polymorph Self
- Wind Fan
- Gear
Backpack:Bedroll, flint and steel, tinderbox, 100' silk rope, 2 weeks iron rations
- Treasure
- 5 gems (1,000 gp each)
- 5 gems (500 gp each)
- Coin Purse: 10 pp, 10 gp
- Stored at Wizard's Guild: 42,500 gp