Difference between revisions of "Contenders for the Iron Throne"
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'''Money & Treasure''' | '''Money & Treasure''' | ||
*GP: 8 | *GP: 8 | ||
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+ | '''Encumbrance''' | ||
+ | *Longsword (4) + Shield (10) + 8gp = 14.8 pounds. | ||
===Retinue=== | ===Retinue=== |
Revision as of 13:36, 7 May 2014
A game of AD&D2E Birthright, run by Julius Sleazer.
Contents
Player Characters
Robert Stormbringer
Statistics
Equipment, Encumbrance, and Treasure
Retinue
Holdings
Amadeus Ambroise
- Level 1 Azrai-Blooded Anuirean Cleric of Cuiraecen, CN
- XP: 0/1500
- AC: 0, -1 with shield
- HP: 18
- THAC0: 20
- Movement Rate: Full/12"
Statistics
Attributes
- Strength 12: Weight Allowance 45, Max Press 140, Open Doors 7, BB/LG 4%
- Constitution 10: SS 70, RS 75
- Dexterity 7:
- Intelligence 9:
- Wisdom 16: Magical Defense +2, 2x 1st leve, 2x 2nd level, +10%XP
- Charisma 14: 6 Henchmen, +1 Loyalty, +2 Reaction
Non-Weapon Proficiencies
- 1. Diplomacy 15
- 2. Leadership 13
- 3. Intrigue 16 (yes, I spent two slots for it)
- 4. Weather Sense 15
- 5. Religion 16
Weapon Proficiencies
- 1. Longsword
- 2. Heavy Horse Lance
Languages
- 1. Anuirean
- 2. Rjurik
Spell Access
- Major Spheres: All, Combat, Elemental (Air or Water), Guardian, War (ToM), Weather.
- Minor Spheres: Chaos (ToM), Healing, Protection.
Spells Prepared
- 1st-Level: Cure Light Wounds x3
Bloodline: Strength 14, Tainted, Azrai
- Resistance, Major, Azrai (page 28): 50% immunity to necromancy spells and level-draining attacks. "These immunities function similarly to the elven resistances to sleep and charm spells."
Equipment, Encumbrance, and Treasure
Gear
- Long Sword (15gp), 4 lbs.
- Chain Mail +5, 40 lbs. non-encumbering.
- Medium Shield (7gp), 10 lbs.
- Holy Symbol (25gp)
- Signet Ring (5gp)
- Embroidered Robe (20gp. I'm using this to represent priestly vestments, something he'd wear to formal occasions or whatever. He obviously wouldn't wear it into a dungeon.)
Money & Treasure
- GP: 8
Encumbrance
- Longsword (4) + Shield (10) + 8gp = 14.8 pounds.
Retinue
"2d6+5 bodyguard, temple soldiers, or 0-level acolytes (player's choice)."
Holdings
???
Rhyes Decaendouer
- Level 1 Andurias-Blooded Anuirean Fighter, LG
- XP: 0/2000
- AC: 2 (Field Plate, 1 with shield) or 6 (Brigandine, 5 with shield)
- HP: 20
- THAC0: 20
- Movement Rate: Full/12"
Statistics
Attributes
- Strength 12: Weight Allowance 45, Max Press 140, Open Doors 7, BB/LG 4%
- Dexterity 9:
- Constitution 10: SS 70, RS 75
- Intelligence 12: 3 Languages / NWP
- Wisdom 10: Magical Defense +0
- Charisma 15: 7 Henchmen, +3 Loyalty, +3 Reaction
Non-Weapon Proficiencies
- 1. Diplomacy 9 (2 slots)
- 2. Leadership 14
- 3. Law 11 (2 slots)
- 4. Language: Brechtian
Weapon Proficiencies
- 1. Bastard Sword (Specialization)
- 2. Heavy Horse Lance
- 3. Morning Star
Languages
- 1. Anuirean
- 2. Brechtian
Bloodline: Strength 33, Andurias
- Enhanced Sense (Major) (Anduiras, p. 25-26): Detect Evil as paladin, at will.
- Animal Affinity (Major) (Anduiras, p. 23): Can speak with totem animal (lion, in the case of Anduiras) at will. Animal must be within 10' of character. Members of the species regard the scion as an ally and friend and will cooperate with reasonable requests. An animal might guide or guard the character during a trip in the wilderness, but it wouldn't follow him into civilized or inhospitable lands.
- Healing (Minor) (Anduiras, p. 26): Cure 1d6 points of damage + 1 point per level on a single individual one time per day.
Equipment, Encumbrance, and Treasure
Combat Equipment:
- Field Plate, AC 2
- Brigandine armor, AC 6
- Bastard Sword (1d8/1d12 one-handed; 2d4/2d8 two-handed)
- Morning Star (2d4/1d6+1)
- Heavy Horse Lance (1d8+1/3d6)
- Dirk (1d4/1d3)
- Heavy Crossbow and quarrels (1d4+1/1d6+1, ROF 1/2, 8/16/24)
- Medium Shield
- Heavy War Horse, tack, saddle, and saddle blanket. Leather barding as well if that's permissible.
Expensive Equipment:
- Riding Horse, tack, saddle blanket and saddle
- 2 vials of writing ink
- Signet ring
Minor Equipment:
- Saddle bags, backpack, belt pouch
- Flint and steel, soap, candles, lamp oil
- Map case, parchment, quills
- Belt, riding boots, soft boots, breeches, hat, good cloth coak, gloves, shoes, surcout, sword scabbard, tunic, vest
Money & Treasure
- GP: 4
Retinue
"4d6+10 elite bodyguards: 0-level fighters with 1d4+4 hit points, who are led by a 1st-level sergeant."
Holdings
???
Campaign Material
Important NPCs
Schemes, Intrigues, & Plot Hooks
Maps
Setting Notes
House Rules
Player Notes
Game Threads
Recruitment: http://forum.rpg.net/showthread.php?724859-Closed-Recruitment-Chargen-Brainstorming-A-Birthright-Game