Grenk: Difference between revisions
Jump to navigation
Jump to search
Line 19: | Line 19: | ||
Neutral Alignment: Make an ally of someone powerful | Neutral Alignment: Make an ally of someone powerful | ||
==Moves== | ==Moves== |
Revision as of 17:27, 2 June 2014
Grenk Orcish Spirit Warrior 1
Look: Orc.....
A character in Licensed Adventuring Company, a Dungeon World game.
Stats
- Str 16 (+2)
- Dex 12 (0)
- Con 13 (+1)
- Int 8 (-1)
- Wis 16 (+2)
- Cha 9 (0)
19/19 HP
d6 Damage
Neutral Alignment: Make an ally of someone powerful
Moves
- (Orc) Reputation Precedes You: The threat of violence from you always counts as leverage against any non-Orc with normal fears, if they have no way to get away from you.
- (Orc, Upgrade) Even Our Arrows Are Tough: When you use an Orc bow, you can Volley with STR instead of DEX.
5 from:
- Born of the Soil (The Towering Mountains) + Shapeshifter (2 slots, Druid)
- Spirit Tongue (Druid)
- Armored (Fighter/Paladin/Barbarian [as “Full Plate and Packing Steel”])
- Bend Bars, Lift Gates (Fighter)
or
- Hunt and Track (Ranger)
Stuff
- Item (X weight)
- Item (X weight)
Load(max 24) = ?
Bonds
- I know a man who pays gold for reptile skins (Sumara and her pet)
- ...
- ...