Solsyr the Sun-touched: Difference between revisions

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| width="400" | '''Fae Beauty''' (+1 Charisma) || width="400" | '''Fae Heritage''' (Agility d6 or Spirit d6)
| width="400" | '''Fae Beauty''' (+1 Charisma) || width="400" | '''Fae Heritage''' (Agility d6 or Spirit d6)
|-
|-
| '''Keen Fae Senses''' (Notice d6, +2 to Sight-based Notice Checks) || '''Low-light Vision''' (Ignore Penalties for Dim and Dark Lighting)
| '''Fae Senses''' (Notice d6 w/ +2 to Sight-based Notice Checks) || '''Low-light Vision''' (Ignore Penalties for Dim and Dark Lighting)
|-
|-
| '''Enemy''' (All Creatures of Darkness and Flame) || '''Weakness''' (+2 Damage from Black Iron and Blood Steel)
| '''Enemy''' (All Creatures of Darkness and Flame) || '''Weakness''' (+2 Damage from Black Iron and Blood Steel)
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| style="background-color: #000000; color: #ffffff;" | '''Special Abilities'''
| style="background-color: #000000; color: #ffffff;" | '''Special Abilities'''
|-
|-
| '''Champion''' (+2 Damage vs. Darkness and Flame; +2 Toughness vs. Darkness and Flame)
| '''Champion''' (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame)
|-
|-
| '''Detect Arcana''' (At-will Using Spirit, +2 to Identify Powers of Light)
| '''Detect Arcana''' (At-will Using Spirit w/ +2 to Identify Powers of Light)
|-
|-
| '''Detect Darkness and Flame''' (At-will Using Spirit, Radius Equal to Spirit)
| '''Detect Darkness and Flame''' (At-will Using Spirit w/ Radius Equal to Spirit)
|}
|}


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|-
|-
| '''Healing'''
| '''Healing'''
|}
{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800"
|-
| style="background-color: #000000; color: #ffffff;" | '''Weapons & Armor'''
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| '''Long Sword''' (Str+d8 Damage)
|-
| '''Full Chain''' (+3 Armor, -4 Coverage)
|-
| '''Large Shield''' (+2 Parry, +2 Armor vs. Ranged Damage)
|}
|}

Revision as of 12:34, 5 August 2014

Solsyr the Sun-touched
Race: Alakar Gender: Male
Height: 6'0" Weight: 170 lbs.
Hair Color: Blond Eye Color: Amber
Age: 24 Essence: 10
Attributes
Agility: d6 Smarts: d4
Spirit: d8 Strength: d6
Vigor: d8
Skills
Faith: d8 Fighting: d8
Knowledge (Cosmology): d4 Knowledge (Magic): d4
Notice: d6 (+2 Sight) Persuasion: d6
Riding: d4 Stealth: d6
Survival: d4
Derived Stats
Charisma: +1 Pace: 6
Parry: 6 Toughness: 6
Racial Advantages & Disadvantages
Fae Beauty (+1 Charisma) Fae Heritage (Agility d6 or Spirit d6)
Fae Senses (Notice d6 w/ +2 to Sight-based Notice Checks) Low-light Vision (Ignore Penalties for Dim and Dark Lighting)
Enemy (All Creatures of Darkness and Flame) Weakness (+2 Damage from Black Iron and Blood Steel)
Edges
Paladin of Light (Champion) Priest of Light (Arcane Background [Miracles])
Hindrances
Heroic Loyal
Obligations (Major) (Church of Light) Obligations (Minor) (Grayson's Grey Rangers)
Special Abilities
Champion (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame)
Detect Arcana (At-will Using Spirit w/ +2 to Identify Powers of Light)
Detect Darkness and Flame (At-will Using Spirit w/ Radius Equal to Spirit)
Miracles
Bolt
Healing
Weapons & Armor
Long Sword (Str+d8 Damage)
Full Chain (+3 Armor, -4 Coverage)
Large Shield (+2 Parry, +2 Armor vs. Ranged Damage)