Solsyr the Sun-touched: Difference between revisions
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{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800" | {| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800" | ||
|- | |- | ||
| style="background-color: #000000; color: #ffffff;" | ''' | | style="background-color: #000000; color: #ffffff;" | '''Armor''' | ||
|- | |- | ||
| '''Full Chain''' (+3 Armor, -4 Coverage) | | '''Full Chain''' (+3 Armor, -4 Coverage) | ||
|- | |- | ||
| '''Large Shield''' (+2 Parry, +2 Armor vs. Ranged Damage) | | '''Large Shield''' (+2 Parry, +2 Armor vs. Ranged Damage) | ||
|} | |||
{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800" | |||
|- | |||
| style="background-color: #000000; color: #ffffff;" | '''Weapons''' | |||
|- | |||
| '''Dagger''' (Str+d4 Damage, 3/6/12 Range) | |||
|- | |||
| '''Long Sword''' (Str+d8 Damage) | |||
|} | |} | ||
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| '''Travel Rations''' (1 Week) || '''Water Skin''' || '''Whetstone''' || | | '''Travel Rations''' (1 Week) || '''Water Skin''' || '''Whetstone''' || | ||
|} | |||
{| {{table}} border="0" cellpadding="6" style="border-collapse: collapse;" width="800" | |||
|- | |||
| style="background-color: #000000; color: #ffffff;" | '''Background''' | |||
|- | |||
| style="text-align: justify;" | [Work in Progress] | |||
|} | |} |
Revision as of 18:18, 5 August 2014
Solsyr the Sun-touched | |
Race: Alakar | Gender: Male |
Height: 6'0" | Weight: 170 lbs. |
Hair Color: Blond | Eye Color: Amber |
Age: 24 | Essence: 10 |
Advancement & Resources | |
Rank: Novice | XP: 0 |
Resource Die: d6 |
Attributes | |
Agility: d6 | Smarts: d4 |
Spirit: d8 | Strength: d6 |
Vigor: d8 |
Skills | |
Faith: d8 | Fighting: d8 |
Knowledge (Cosmology): d4 | Knowledge (Magic): d4 |
Notice: d6 (+2 Sight) | Persuasion: d6 |
Riding: d4 | Stealth: d6 |
Survival: d4 |
Derived Stats | |
Charisma: +1 | Pace: 6 |
Parry: 8 (2) | Toughness: 9 (3) or 11 (5) vs. Ranged Damage |
Racial Advantages & Disadvantages | |
Fae Beauty (+1 Charisma) | Fae Heritage (Agility d6 or Spirit d6) |
Fae Senses (Notice d6 w/ +2 to Sight-based Notice Checks) | Low-light Vision (Ignore Penalties for Dim and Dark Lighting) |
Enemy (All Creatures of Darkness and Flame) | Weakness (+2 Damage from Black Iron and Blood Steel) |
Defining Interests | |
Church of Light | Geography (Wildlands) |
Languages | |
Fae (Native Tongue) | Galean |
Edges | |
Paladin of Light (Champion) | Priest of Light (Arcane Background [Miracles]) |
Hindrances | |
Heroic | Loyal |
Obligations (Major) (Church of Light) | Obligations (Minor) (Grayson's Grey Rangers) |
Special Abilities |
Champion (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame) |
Detect Arcana (At-will Using Spirit w/ +2 to Identify Powers of Light) |
Detect Darkness and Flame (At-will Using Spirit w/ Radius Equal to Spirit) |
Miracles | Essence | Range | Duration |
Bolt | 1 per Missile | 12/24/48 | Instant |
Healing | 3 | Touch | Instant |
Armor |
Full Chain (+3 Armor, -4 Coverage) |
Large Shield (+2 Parry, +2 Armor vs. Ranged Damage) |
Weapons |
Dagger (Str+d4 Damage, 3/6/12 Range) |
Long Sword (Str+d8 Damage) |
Gear | |||
Backpack | Bedroll | Belt Pouch | Clothing (Travel) |
Cooking Pot | Flint & Steel | Grooming Kit | Torches (3) |
Travel Rations (1 Week) | Water Skin | Whetstone |
Background |
[Work in Progress] |