XCOM - The Beginning/Characters/Theodore Reyes: Difference between revisions
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{| class="wikitable" style="font-variant: small-caps;" | |||
|+ Theodore Reyes, Level 1 Expert | |||
|- | |||
| style="border: none;" | | |||
| style="border: none;" | Score | |||
| style="border: none;" | Mod | |||
|- | |||
| style="border: none; text-align: right;" | Strength | |||
| 10 || | |||
| style="border: none; text-align: right;" | Attack Bonus | |||
| 0 | |||
|- | |||
| style="border: none; text-align: right;" | Intelligence | |||
| 15 || +1 | |||
| style="border: none; text-align: right;" | Physical Effect Save | |||
| 16 | |||
|- | |||
| style="border: none; text-align: right;" | Dexterity | |||
| 13 || | |||
| style="border: none; text-align: right;" | Mental Effect Save | |||
| 15 | |||
|- | |||
| style="border: none; text-align: right;" | Wisdom | |||
| 11 || | |||
| style="border: none; text-align: right;" | Evasion Save | |||
| 12 | |||
|- | |||
| style="border: none; text-align: right;" | Constitution | |||
| 11 || | |||
| style="border: none; text-align: right;" | Technology Save | |||
| 11 | |||
|- | |||
| style="border: none; text-align: right;" | Charisma | |||
| 14 || +1 | |||
| style="border: none; text-align: right;" | Luck Save | |||
| 14 | |||
|- | |||
| style="border: none;" | | |||
| style="border: none;" | Max | |||
| style="border: none;" | Current | |||
|- | |||
| style="border: none; text-align: right;" | Hit Points | |||
| 6 || 6 | |||
| style="border: none; text-align: right;" | Armor Class | |||
| 9 | |||
|- | |||
| style="border: none; text-align: right;" | Psi Points | |||
| || | |||
| style="border: none; text-align: right;" | (vs tech 3+) | |||
| 9 | |||
|- | |||
| style="border: none; text-align: right;" | System Strain | |||
| || | |||
|} | |||
{| class="wikitable sortable" | |||
|+ Weapons | |||
! Weapon !! AB !! Damage !! Range !! Ammo | |||
|- | |||
| Semi-Auto Pistol || 0 || 1d6+1 || 30/100 || 12 | |||
|- | |||
| Unarmed || 0 || 1d2 || - || - | |||
|} | |||
{| class="wikitable sortable" | |||
|+ Skills | |||
! Skills !! Level !! Class? | |||
|- | |||
| Profession/Police || 0 || Y | |||
|- | |||
| Tactics || 0 || N | |||
|- | |||
| Security || 0 || Y | |||
|- | |||
| Bureaucracy|| 0 || Y | |||
|- | |||
| Culture/Criminal || 0 || Y | |||
|- | |||
| Perception || 0 || Y | |||
|- | |||
| Science|| 0 || Y | |||
|- | |||
| Tech/Medical|| 0 || Y | |||
|- | |||
| Vehicle/Land|| 0 || Y | |||
|- | |||
| Tech/Mechanical || 1 || Y | |||
|- | |||
| Computer || 0 || Y | |||
|- | |||
| Combat/projectile || 0 || hobby | |||
|} | |||
'' | {| class="wikitable" | ||
|+ Miscellaneous | |||
|- | |||
! Appearance | |||
| Late 20s, dark haired, tall but still a bit gangly. Wears plain button-up t-shirts and khakis or slacks. On the job he will begrudingly put on a tie. | |||
|- | |||
! Gear | |||
| Ammo clip, smart phone, handcuffs or zip-ties. | |||
|- | |||
! $ | |||
| 800 | |||
|- | |||
! Background notes | |||
| Theodore Reyes is a detective with the cybercrimes division of the local constabulary. He had always been something of a tech geek, but he'd also dreamed of following his father's footsteps and having a career in law enforcement. Fortunately, the world obliged him, with the increasingly computer-centric nature of society leading to a corresponding increase in computer crime. After college, he became a police officer and spent several years as a beat cop before making detective. | |||
Theo is diligent and clever, perhaps at times too much so for his own good. He isn't the most physically imposing person, nor a particularly good brawler, but he gets by with a combination of charm, technical know-how, and standing behind guys who are much better hurting people than he is. | |||
|} | |||
Revision as of 00:19, 6 September 2014
Score | Mod | |||
Strength | 10 | Attack Bonus | 0 | |
Intelligence | 15 | +1 | Physical Effect Save | 16 |
Dexterity | 13 | Mental Effect Save | 15 | |
Wisdom | 11 | Evasion Save | 12 | |
Constitution | 11 | Technology Save | 11 | |
Charisma | 14 | +1 | Luck Save | 14 |
Max | Current | |||
Hit Points | 6 | 6 | Armor Class | 9 |
Psi Points | (vs tech 3+) | 9 | ||
System Strain |
Weapon | AB | Damage | Range | Ammo |
---|---|---|---|---|
Semi-Auto Pistol | 0 | 1d6+1 | 30/100 | 12 |
Unarmed | 0 | 1d2 | - | - |
Skills | Level | Class? |
---|---|---|
Profession/Police | 0 | Y |
Tactics | 0 | N |
Security | 0 | Y |
Bureaucracy | 0 | Y |
Culture/Criminal | 0 | Y |
Perception | 0 | Y |
Science | 0 | Y |
Tech/Medical | 0 | Y |
Vehicle/Land | 0 | Y |
Tech/Mechanical | 1 | Y |
Computer | 0 | Y |
Combat/projectile | 0 | hobby |
Appearance | Late 20s, dark haired, tall but still a bit gangly. Wears plain button-up t-shirts and khakis or slacks. On the job he will begrudingly put on a tie. |
---|---|
Gear | Ammo clip, smart phone, handcuffs or zip-ties. |
$ | 800 |
Background notes | Theodore Reyes is a detective with the cybercrimes division of the local constabulary. He had always been something of a tech geek, but he'd also dreamed of following his father's footsteps and having a career in law enforcement. Fortunately, the world obliged him, with the increasingly computer-centric nature of society leading to a corresponding increase in computer crime. After college, he became a police officer and spent several years as a beat cop before making detective.
Theo is diligent and clever, perhaps at times too much so for his own good. He isn't the most physically imposing person, nor a particularly good brawler, but he gets by with a combination of charm, technical know-how, and standing behind guys who are much better hurting people than he is. |