Thia Galanodel: Difference between revisions

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'''Languages'''
'''Languages'''
Gelini (Common)
Gelini (Common);
Elvish
Elvish;
Draconic
Draconic;
Sylvan
Sylvan;
Goblin
Goblin


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'''Equipment'''
'''Equipment'''
Quarterstaff
Quarterstaff;
Hunting Trap
Hunting Trap;
Dire Wolf Tooth
Dire Wolf Tooth;
Traveler's Clothes
Traveler's Clothes;
Sling
Sling;
Component Pouch
Component Pouch;
Explorer's Pack
Explorer's Pack'
Two Daggers
Two Daggers;
10 GP
10 GP


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''Cantrips''
''Cantrips''


Blade Ward
Blade Ward;
Minor Illusion
Minor Illusion;
Ray of Frost
Ray of Frost;
Shocking Grasp
Shocking Grasp


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''1st Level'' Spell Slots 4
''1st Level'' Spell Slots 4


Witch Bolt
Witch Bolt;
Sleep
Sleep


'''2nd Level''' Spell Slots 2
'''2nd Level''' Spell Slots 2


Phantasmal Force
Phantasmal Force;
Shatter
Shatter



Revision as of 17:02, 27 February 2015

Thia Galanodel

Half Elf Sorcerer Level 3

Alignment Chaotic Neutral

Background Outlander (Exile)

Description Fairly tall, barely three inches shy of 6', svelte and athletic, with pale white skin that sometimes shimmers like scale. Her eyes are copper and her hair is platinum blonde tending towards silver.

Abilities

12 Strength +1

14 Dexterity +2

15 Constitution +2

10 Intelligence +0

8 Wisdom -1

17 Charisma +3

Proficiencies

Weapons Daggers, Darts, Slings, Quarterstaves, Light Crossbow

Tools Shepherd's Flute

Saves Constitution, Charisma

Skills Arcana, Athletics, Nature, Persuasion, Stealth, Survival

Proficiency Bonus +2

Languages Gelini (Common); Elvish; Draconic; Sylvan; Goblin

Features

Draconic Origin (Silver Dragon)

Draconic Resilience

Wanderer (Outlander)

Darkvision (Half-Elf)

Fey Ancestry (Half-Elf)

Font of Magic (Sorcery Points 3; Flexible Casting)

Metamagic

Equipment Quarterstaff; Hunting Trap; Dire Wolf Tooth; Traveler's Clothes; Sling; Component Pouch; Explorer's Pack' Two Daggers; 10 GP

Trinket: A dragon's bony talon hanging from a plain leather necklace.

Spells

Cantrips

Blade Ward; Minor Illusion; Ray of Frost; Shocking Grasp

Spells Known 4

1st Level Spell Slots 4

Witch Bolt; Sleep

2nd Level Spell Slots 2

Phantasmal Force; Shatter

Trait Fidgety, always picking things up and playing with them.

Ideals Nature, to be commanded, must be obeyed. Part of that obedience is acceptance of the constant change that is Nature.

Bonds My family threw me into the wild. One day, I will show them how it's shaped me.

Flaws Always eats her food raw.

Speed: 30'

AC: 15 (Draconic Resilience + Dex)

HP: 23

Attack Bonus +3 Melee / +4 Ranged / +5 Spell

Quarterstaff (1H) 1d6+1 / (2H) 1d8+1

Sling 1d4

Ray of Frost +5 Attack 1d8 Cold, -10 Speed

Shocking Grasp +5 Attack 1d8 Lightning, no reactions

Witch Bolt +5 Attack 1d12 Lightning, +1d12 each action spent, as long as target is in range.

Inspiration: 1


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