Difference between revisions of "Alastar Nine-Fingers"
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A character in [[Stonehell Campaign]] | A character in [[Stonehell Campaign]] | ||
== Rank == | == Rank == | ||
− | *Human Thief | + | *Human Thief 3 |
− | *XP: | + | *XP: 3378/5000 |
*Neutral | *Neutral | ||
Line 27: | Line 27: | ||
== Combat == | == Combat == | ||
*AC 3 | *AC 3 | ||
− | *HP | + | *HP 10 |
*Movement Rate | *Movement Rate | ||
*Initiative Modifier +1 | *Initiative Modifier +1 | ||
*Attacks | *Attacks | ||
− | **Primary Melee Attack: Sword | + | **Primary Melee Attack: Sword 9+, 1d8 damage. |
− | **Primary Ranged Attack: Shortbow | + | **Primary Ranged Attack: Shortbow 8+, 1d6 damage. |
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 12 |
− | **Poison & Death | + | **Poison & Death 12 |
− | **Blast & Breath | + | **Blast & Breath 15 |
− | **Staves & Wands | + | **Staves & Wands 13 |
− | **Spells | + | **Spells 14 |
== Thief Abilities == | == Thief Abilities == | ||
− | *Open Locks | + | *Open Locks 16+ |
− | *F/R Traps | + | *F/R Traps 16+ |
− | *Pick Pockets | + | *Pick Pockets 15+ |
− | *Hide in Shadows | + | *Hide in Shadows 17+ |
− | *Move Silently | + | *Move Silently 15+ |
*Climb Walls 5+ | *Climb Walls 5+ | ||
− | *Hear Noise | + | *Hear Noise 8+ (See Alertness) |
*Backstab x2 | *Backstab x2 | ||
Revision as of 10:26, 8 May 2015
A character in Stonehell Campaign
Rank
- Human Thief 3
- XP: 3378/5000
- Neutral
Attributes
- STR 9
- INT 11
- WIS 12
- DEX 13 (+1)
- CON 14 (+1)
- CHA 9
Skills
- Languages
- Common
- General Proficiencies
- Mapping
- Tracking
- Class Proficiencies
- Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.
Combat
- AC 3
- HP 10
- Movement Rate
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Sword 9+, 1d8 damage.
- Primary Ranged Attack: Shortbow 8+, 1d6 damage.
- Saves:
- Petrification & Paralysis 12
- Poison & Death 12
- Blast & Breath 15
- Staves & Wands 13
- Spells 14
Thief Abilities
- Open Locks 16+
- F/R Traps 16+
- Pick Pockets 15+
- Hide in Shadows 17+
- Move Silently 15+
- Climb Walls 5+
- Hear Noise 8+ (See Alertness)
- Backstab x2
Equipment
- Total: 4 stone + 2 things
- Armor: Leather Armor
- Weapons: Sword, Shortbow & Quiver (20)
- Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)