Karik Thunder-knuckle: Difference between revisions
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Born in the jungle to a tribe of proud fighters, Karik grew to be a fine warrior,but he was overpowered by a slaving run traveling too close to his jungle. | |||
He doesn't know what will come of him, but if he gets the chance.....his captures will fell the wrath of his Thunder-knuckle | |||
[[Savage Lands]] | [[Savage Lands]] |
Revision as of 04:56, 25 May 2015
Character Name
Name: Karik Thunder-knuckle
Concept: "ball of fists" fighter
Rank: novice
Race: halfling
...................Size -1
Attributes
Agility d10
Smarts d6
Spirit d8
Strength d6
Vigour d10
Pace 6" / Parry 8 / Toughness 7 / Charisma -2
Edges
Martial Artist (no unarmed combat penalty, fists inflict Str+1d4 damage)
Hindrances
Empathic Sensitivity (so long as there is more than 1 sapient being within 10" you suffer a -1 to Smarts and Spirit based rolls)
Outsider (-2 to charisma)
Loyal (won't betray comrades)
Skills:
Climbing d6
fighting d12
healing d6
Intimidation d8
Notice d6
Stealth d8
Throwing d4
Bio
Born in the jungle to a tribe of proud fighters, Karik grew to be a fine warrior,but he was overpowered by a slaving run traveling too close to his jungle.
He doesn't know what will come of him, but if he gets the chance.....his captures will fell the wrath of his Thunder-knuckle