Difference between revisions of "Carmes the Green"
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== Rank == | == Rank == | ||
*Explorer 1 | *Explorer 1 | ||
− | *XP: 0/ | + | *XP: 0/2000 |
*Neutral | *Neutral | ||
Line 27: | Line 27: | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC 5 |
*HP 7 | *HP 7 | ||
− | *Movement Rate | + | *Movement Rate 90/30 |
− | *Initiative Modifier | + | *Initiative Modifier +1 |
*Attacks | *Attacks | ||
− | **Primary Melee Attack: | + | **Primary Melee Attack: Spear (1H) 9+, 1d6+2 |
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: Composite Bow 9+, 1d6+1 |
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 15 |
− | **Poison & Death | + | **Poison & Death 14 |
− | **Blast & Breath | + | **Blast & Breath 16 |
− | **Staves & Wands | + | **Staves & Wands 16 |
− | **Spells | + | **Spells 17 |
− | == | + | == Special Abilities == |
− | * | + | *+1 init/surprise |
+ | *Difficult to spot: hide in trees/underbrush on 3+ on 1d20 | ||
+ | *In dungeon, 14+ to be unnoticed. Must be motionless and have cover. | ||
+ | *In terrain familiar to explorer, +4 to avoid getting lost. | ||
+ | *In anything but clear or grassland, +5 to evade wilderness encounters. | ||
== Equipment == | == Equipment == | ||
− | *Total: | + | *Total: 6st+5 |
− | **Weapons: | + | **Armor: Chain & Shield (5st) |
− | ** | + | **Weapons: Composite Bow (2 quivers), spear (+4) |
+ | **Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket, 6 torches, tinderbox. | ||
=== IRA === | === IRA === | ||
− | * | + | *0 |
== Beasts == | == Beasts == | ||
*Blueberry, the light riding horse | *Blueberry, the light riding horse | ||
*Tack, Saddle, 2x saddlebags | *Tack, Saddle, 2x saddlebags |
Revision as of 11:24, 5 June 2015
A character in the Stonehell Campaign
Rank
- Explorer 1
- XP: 0/2000
- Neutral
Attributes
- STR 15
- INT 08
- WIS 12
- DEX 12
- CON 16
- CHA 9
Skills
- Languages
- Common
- General Proficiencies
- Survival
- Class Proficiencies
- Pass Without Trace
Combat
- AC 5
- HP 7
- Movement Rate 90/30
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Spear (1H) 9+, 1d6+2
- Primary Ranged Attack: Composite Bow 9+, 1d6+1
- Saves:
- Petrification & Paralysis 15
- Poison & Death 14
- Blast & Breath 16
- Staves & Wands 16
- Spells 17
Special Abilities
- +1 init/surprise
- Difficult to spot: hide in trees/underbrush on 3+ on 1d20
- In dungeon, 14+ to be unnoticed. Must be motionless and have cover.
- In terrain familiar to explorer, +4 to avoid getting lost.
- In anything but clear or grassland, +5 to evade wilderness encounters.
Equipment
- Total: 6st+5
- Armor: Chain & Shield (5st)
- Weapons: Composite Bow (2 quivers), spear (+4)
- Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket, 6 torches, tinderbox.
IRA
- 0
Beasts
- Blueberry, the light riding horse
- Tack, Saddle, 2x saddlebags