Difference between revisions of "Kimto the Clever"
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== Attributes == | == Attributes == | ||
− | *STR 7 | + | *STR 7 -1 |
− | *INT 17 | + | *INT 17 +2 |
*WIS 10 | *WIS 10 | ||
− | *DEX 14 | + | *DEX 14 +1 |
− | *CON 15 | + | *CON 15 +1 |
− | *CHA 14 | + | *CHA 14 +1 |
== Skills == | == Skills == | ||
Line 28: | Line 28: | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC 3 |
*HP 4 | *HP 4 | ||
− | *Movement Rate | + | *Movement Rate 90/30 |
− | *Initiative Modifier | + | *Initiative Modifier +1 |
*Attacks | *Attacks | ||
− | **Primary Melee Attack: | + | **Primary Melee Attack: Sword 11+, 1d6-1 damage. |
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: Compound Bow 9+, 1d6 damage. |
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 13 |
− | **Poison & Death | + | **Poison & Death 13 |
− | **Blast & Breath | + | **Blast & Breath 16 |
− | **Staves & Wands | + | **Staves & Wands 14 |
− | **Spells | + | **Spells 15 |
== Spells == | == Spells == | ||
− | * | + | N/A |
+ | |||
+ | == Special Abilities == | ||
+ | *Treat previously visited markets as one market class higher. | ||
+ | *Buying and Selling prices adjusted by 10% in Kimto's favor, as Bargaining. | ||
+ | *Hear Noise as a thief of the same level. 14+ | ||
+ | *Read Languages 5+ | ||
+ | *+4 to avoid getting lost in terrain the Venturer knows. | ||
+ | *+2 bonus on reaction rolls when they attempt to Parley | ||
+ | *Bribe a target to reroll reaction. +1 with one day's pay, +2 with a week's, +3 with a month's. | ||
== Equipment == | == Equipment == | ||
− | *Total: | + | *Total: 5 + 4. |
− | + | Armor: Leather | |
− | + | Weapons: Composite Bow (20), Sword | |
+ | Basic Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket | ||
+ | More Gear: Crowbar, portable writing desk, abacus, tinderbox, lantern & 4 oil flasks. | ||
=== IRA === | === IRA === | ||
− | * | + | *300 |
== Beasts == | == Beasts == | ||
− | * | + | *Retsina, Light Warhorse |
+ | **Tack & Military Saddle, 2 saddlebags |
Revision as of 19:04, 9 June 2015
A character in the Stonehell Campaign
Contents
Rank
- Venturer
- XP: 0/1525
- Neutral
Attributes
- STR 7 -1
- INT 17 +2
- WIS 10
- DEX 14 +1
- CON 15 +1
- CHA 14 +1
Skills
- Languages
- General Proficiencies
- Engineering
- Riding
- Gambling
- Class Proficiencies
- Lip Reading
Combat
- AC 3
- HP 4
- Movement Rate 90/30
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Sword 11+, 1d6-1 damage.
- Primary Ranged Attack: Compound Bow 9+, 1d6 damage.
- Saves:
- Petrification & Paralysis 13
- Poison & Death 13
- Blast & Breath 16
- Staves & Wands 14
- Spells 15
Spells
N/A
Special Abilities
- Treat previously visited markets as one market class higher.
- Buying and Selling prices adjusted by 10% in Kimto's favor, as Bargaining.
- Hear Noise as a thief of the same level. 14+
- Read Languages 5+
- +4 to avoid getting lost in terrain the Venturer knows.
- +2 bonus on reaction rolls when they attempt to Parley
- Bribe a target to reroll reaction. +1 with one day's pay, +2 with a week's, +3 with a month's.
Equipment
- Total: 5 + 4.
Armor: Leather Weapons: Composite Bow (20), Sword Basic Gear: Backpack, Belt Pouch, 1 week iron rations, waterskin, Blanket More Gear: Crowbar, portable writing desk, abacus, tinderbox, lantern & 4 oil flasks.
IRA
- 300
Beasts
- Retsina, Light Warhorse
- Tack & Military Saddle, 2 saddlebags