Alastar Nine-Fingers: Difference between revisions
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Line 53: | Line 53: | ||
*Total: 4 stone + 3 things | *Total: 4 stone + 3 things | ||
**Armor: Leather Armor | **Armor: Leather Armor | ||
**Weapons: | **Weapons: Battle Axe +1, Shortbow & Quiver (20) | ||
**Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12) | **Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12) | ||
Revision as of 14:48, 16 June 2015
A character in Stonehell Campaign
Rank
- Human Thief 4
- XP: 9637/10,000
- Neutral
Attributes
- STR 9
- INT 11
- WIS 12
- DEX 13 (+1)
- CON 14 (+1)
- CHA 9
Skills
- Languages
- Common
- General Proficiencies
- Mapping
- Tracking
- Class Proficiencies
- Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.
- Combat Reflexes
Combat
- AC 3
- HP 14
- Movement Rate
- Initiative Modifier +2
- Attacks
- Primary Melee Attack: Fine Sword 8+, 1d6 damage.
- Primary Ranged Attack: Shortbow 8+, 1d6 damage.
- Saves:
- Petrification & Paralysis 12
- Poison & Death 12
- Blast & Breath 15
- Staves & Wands 13
- Spells 14
Thief Abilities
- Open Locks 15+
- F/R Traps 15+
- Pick Pockets 14+
- Hide in Shadows 16+
- Move Silently 14+
- Climb Walls 4+
- Hear Noise 7+ (See Alertness)
- Backstab x2
Equipment
- Total: 4 stone + 3 things
- Armor: Leather Armor
- Weapons: Battle Axe +1, Shortbow & Quiver (20)
- Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)
IRA
- 4350gp
Beasts
- Vodka, Medium War Horse
- Tack & Saddle, 2 Saddlebags