Character Skills: Difference between revisions

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*No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept.
*No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept.


==Agility Skills==
==AGILITY==
*Athletics
*Athletics  
*Dance
*Dance
*Gunnery
*Gunnery
*Self Defense, Stealth, Pilot (auto, cycle, hover, aero, gyro, transport, starfighter, capital ship, experimental)
*Self Defense
DEXTERITY
*Stealth
Craft (graphic arts, sculpting, woodworking, ceramics, sewing, etc), demolitions, firearms, musical instrument (type), repair
*Pilot. Choose a sub-category:
STRENGTH
 
Climb, swim, endurance, Strength feat (like bending bars, lifting gates, breaking beer bottles over one's head)
==DEXTERITY==
PERCEPTION
*Craft (type):
Aesthetics (culinary, art, fashion, performance, etc), awareness, con, empathy, passive games (betting systems, cheating, games of chance, etc), seduction, social
*Demolitions:
INTELLIGENCE
*Firearms:
Anthropology, Astronavigation (requires math/4+), computer ops, culinary arts, history, language, life sciences, mathematics, medicine, philosophy, theoretical physics, security, trivia (subject)
*Musical Instrument (type):
WILLPOWER
*Repair:
Cool, intimidation, resist (mental defenses)
 
==STRENGTH==
**Climb:
**Swim:
**Endurance:
**Strength Feat:
*PERCEPTION/
**Aesthetics (type):
**Aesthetics (type):
**Awareness:
**Con:
**Empathy:
**Passive Games:
**Seduction:
**Social:
*INTELLIGENCE/
**Anthropology:
**Astronavigation: (requires math/4+)
**Computer Ops:
**Culinary Arts:
**History:
**Language:
**Life Sciences:
**Mathematics:
**Medicine:
**Philosophy:
**Theoretical Physics:
**Security:
**Trivial (Subject):
*WILLPOWER
**Cool
**Intimidation:
**Resist (mental defense):

Revision as of 19:34, 1 August 2015

Return to Blue_Giant_Alternates_Never_Cease Home

  • No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept.

AGILITY

  • Athletics
  • Dance
  • Gunnery
  • Self Defense
  • Stealth
  • Pilot. Choose a sub-category:

DEXTERITY

  • Craft (type):
  • Demolitions:
  • Firearms:
  • Musical Instrument (type):
  • Repair:

STRENGTH

    • Climb:
    • Swim:
    • Endurance:
    • Strength Feat:
  • PERCEPTION/
    • Aesthetics (type):
    • Aesthetics (type):
    • Awareness:
    • Con:
    • Empathy:
    • Passive Games:
    • Seduction:
    • Social:
  • INTELLIGENCE/
    • Anthropology:
    • Astronavigation: (requires math/4+)
    • Computer Ops:
    • Culinary Arts:
    • History:
    • Language:
    • Life Sciences:
    • Mathematics:
    • Medicine:
    • Philosophy:
    • Theoretical Physics:
    • Security:
    • Trivial (Subject):
  • WILLPOWER
    • Cool
    • Intimidation:
    • Resist (mental defense):