Difference between revisions of "Jeffed Ka"

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== Combat ==
 
== Combat ==
*AC 1
+
*AC 9 (7 without shield)
 
*HP 14
 
*HP 14
*Movement Rate 120/40/120
+
*Movement Rate 60/20/60
 
*Initiative Modifier +1
 
*Initiative Modifier +1
 +
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
**Primary Melee Attack: Sword 8+, 1d6+3 dmg
**Secondary Melee Attack:
+
**Secondary Melee Attack: Lance 8+, 1d10+3 dmg
**Primary Ranged Attack:
+
**Primary Ranged Attack: Longbow 8+, 1d6+3 dmg
  
 
*Saves:
 
*Saves:
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== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
Gear, Armor, Weapons: 8 stone, 2 items
**Then list
+
*Plate armor (6 stone)
**Those things
+
*Shield (1 stone)
**Individually
+
*Sword (1 stone)
 +
*Backpack (2 items)
 +
**Waterskin
 +
 
 +
== Mount ==
 +
 
 +
Medium Warhorse (''Hetja'')
 +
*Saddle and tack, military (1 stone)
 +
*Lance (2 spares, strapped to saddle, 2 stone)
 +
*Saddlebags (1 stone, 3 item)
 +
**Longbow
 +
**Quiver w arrows x40
 +
**Blanket, wool
  
 
==Origin==
 
==Origin==

Revision as of 12:07, 9 December 2015

The Wilderlands of Absalom

Rank

  • Human Fighter 3
  • XP: 4,975/8,000
  • XP Bonus: 5%
  • Neutral
  • Henchman of Sir Harn

Attributes

  • 13 STR (+1)
  • 14 INT (+1)
  • 12 WIS
  • 13 DEX (+1)
  • 09 CON
  • 07 CHA (-1)

Skills

  • Languages
    • Common
    • (open slot)
  • General Proficiencies
    • Adventuring
    • Bargaining (buys for 10% less and sells for 10% more)
    • Riding I
  • Class Proficiencies
    • Fighting Style (Weapon & Shield) (+1 AC when using this fighting style)
    • Manual of Arms (can train soldiers)

Combat

  • AC 9 (7 without shield)
  • HP 14
  • Movement Rate 60/20/60
  • Initiative Modifier +1
  • Attacks
    • Primary Melee Attack: Sword 8+, 1d6+3 dmg
    • Secondary Melee Attack: Lance 8+, 1d10+3 dmg
    • Primary Ranged Attack: Longbow 8+, 1d6+3 dmg
  • Saves:
    • 14 Petrification & Paralysis
    • 13 Poison & Death
    • 15 Blast & Breath
    • 15 Staves & Wands
    • 16 Spells

Equipment

Gear, Armor, Weapons: 8 stone, 2 items

  • Plate armor (6 stone)
  • Shield (1 stone)
  • Sword (1 stone)
  • Backpack (2 items)
    • Waterskin

Mount

Medium Warhorse (Hetja)

  • Saddle and tack, military (1 stone)
  • Lance (2 spares, strapped to saddle, 2 stone)
  • Saddlebags (1 stone, 3 item)
    • Longbow
    • Quiver w arrows x40
    • Blanket, wool

Origin

  • The party found him in hex 15.34
  • My name is Jeffed Ga, and listen closely to my tale of woe! I am from Kesig, to the east, and in my previous life was ten stones heavier and a man of means and wealth. Some time ago I sponsored a caravan to head west, to Hob and the civilizations to be found along this river. Alas! We were ambushed by a band of merciless monsters -- large brutish ogres -- that slaughtered my guards, stole my goods and took a score of us captive. One by one my companions were placed in the ogres' stew pot and devoured; I am the only survivor, and managed to escape their lair a week ago, whence I began to make my way west until I collapsed here, too tired to continue!

Experience

  • Ogres 2 60 xp
  • Coin from Expedition I 915 xp