TOTE:Tol Rayne: Difference between revisions

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<table class="wikitable" width=720px>
<table class="wikitable" width=720px>
<tr><th colspan=3>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr>
<tr><th colspan=3>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr>
<tr><td colspan=2 align=center>'''Tol Rayne Warrior'''</td><td colspan=2 align=center>Individual</td><td colspan=3 align=center>9</td><td></td></tr>
<tr><td colspan=3 align=center>'''Tol Rayne Warrior'''</td><td colspan=2 align=center>Individual</td><td colspan=3 align=center>9</td></tr>
<tr><th>Stag</th><th>Wolf</th><th>Coyote</th><th>Bear</th><th>Bison</th><th>Hawk</th><th>Turtle</th><th>Owl</th></tr>
<tr><th>Stag</th><th>Wolf</th><th>Coyote</th><th>Bear</th><th>Bison</th><th>Hawk</th><th>Turtle</th><th>Owl</th></tr>
<tr><td align=center>3D</td><td align=center>2D</td><td align=center>1D</td><td align=center>3D</td><td align=center>+3</td><td align=center>+2</td><td align=center>+2</td><td align=center>+1</td></tr>
<tr><td align=center>3D</td><td align=center>2D</td><td align=center>1D</td><td align=center>3D</td><td align=center>+3</td><td align=center>+2</td><td align=center>+2</td><td align=center>+1</td></tr>

Revision as of 21:34, 13 December 2015

Enemy NameTypeRating
Tol Rayne WarriorIndividual9
StagWolfCoyoteBearBisonHawkTurtleOwl
3D2D1D3D+3+2+2+1
FocusPerceptionReputationWisdomBlockResistResolve
49102101213/13
Injury Track:[__] 5     [__] 4     [__] 3     [__] 2     [__] 1     [__] U
WeaponTo-Hit TestDamageCritEffectSpecialRange
Obsidian SwordStrike 3D+33S2D (+3)Hooked Blade (see below)Melee
Spiked ShieldBrawl 1D2B1D (+0)Follow-up Attack (see below)Melee
Special Abilities
Hooked Blade - The Warrior can elect not to do any damage this turn, instead disarming his opponent. It takes a full action (with a Initiative Cost of 0) to recover a weapon.
Follow-up Attack - If the Warrior has successfully hit his opponent, he may immediately roll for this attack with no extra Initiative cost.
The Uncounted Paths of War - The Warrior treats all weapons as if he was specialized in them.
Walker of the Narrow Places - Spend a point of Focus to have the Warrior fade between worlds; he adds +3 to his Block value for this round.