Mercenaries: Difference between revisions
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=Mercenary Forces= | =Mercenary Forces= | ||
* | *16 veteran horse archers. 5 hp, AC 2 | ||
'''**Total Cost of 57 gp/month, prepaid through Ninthmonth''' | '''**Total Cost of 57 gp/month, prepaid through Ninthmonth''' | ||
*4 2nd level horse archers, 10 hp, AC 2 | |||
'''**Total cost of 70 gp/month, 57 of which has been prepaid through March.''' | |||
*5 kobold crossbowmen (four with AC 2, 2 hp, short swords and light crossbows -- range as short bow -- both doing 1d4 damage, and one champion with AC 3, 4 hp and a short blade and crossbow, both doing 1d6 damage. Not currently paid by adventurers, stay in Keep full time. | *5 kobold crossbowmen (four with AC 2, 2 hp, short swords and light crossbows -- range as short bow -- both doing 1d4 damage, and one champion with AC 3, 4 hp and a short blade and crossbow, both doing 1d6 damage. Not currently paid by adventurers, stay in Keep full time. | ||
*6 light infantry (6@6 gp/month, total of 36 gp) | |||
*2 veteran light infantry (2@18 gp/month, total of 36 gp) | |||
*8 heavy infantry (12 gp/month, total of 96 gp) | |||
*1 veteran heavy infantry (24 gp/month, total of 24 gp) | |||
*5 crossbowmen (18 gp/month, total of 90 gp) | |||
*5 bowmen (9 gp/month, total of 45 gp) | |||
*1 veteran bowmen (21 gp/month, total of 21 gp) | |||
*2 longbowman (18 gp/month, total of 36 gp) | |||
'''**Total of 384/month''' | |||
===Waiting in Junction=== | ===Waiting in Junction=== | ||
*4 horse archers (45 gp/month, total of 180 gp) | |||
**Total of 180 gp/month | |||
*4 | |||
* | |||
* | |||
'''**Total | ===Boat Guard=== | ||
*4 light infantry (boat guard) (3@6 gp/month, total of 24 gp) | |||
*4 slingers (boat guard)(6 gp/month, total of 24 gp/month) | |||
'''**Total of 48/month''' |
Revision as of 21:21, 27 January 2016
Mercenary Forces
- 16 veteran horse archers. 5 hp, AC 2
**Total Cost of 57 gp/month, prepaid through Ninthmonth
- 4 2nd level horse archers, 10 hp, AC 2
**Total cost of 70 gp/month, 57 of which has been prepaid through March.
- 5 kobold crossbowmen (four with AC 2, 2 hp, short swords and light crossbows -- range as short bow -- both doing 1d4 damage, and one champion with AC 3, 4 hp and a short blade and crossbow, both doing 1d6 damage. Not currently paid by adventurers, stay in Keep full time.
- 6 light infantry (6@6 gp/month, total of 36 gp)
- 2 veteran light infantry (2@18 gp/month, total of 36 gp)
- 8 heavy infantry (12 gp/month, total of 96 gp)
- 1 veteran heavy infantry (24 gp/month, total of 24 gp)
- 5 crossbowmen (18 gp/month, total of 90 gp)
- 5 bowmen (9 gp/month, total of 45 gp)
- 1 veteran bowmen (21 gp/month, total of 21 gp)
- 2 longbowman (18 gp/month, total of 36 gp)
**Total of 384/month
Waiting in Junction
- 4 horse archers (45 gp/month, total of 180 gp)
- Total of 180 gp/month
Boat Guard
- 4 light infantry (boat guard) (3@6 gp/month, total of 24 gp)
- 4 slingers (boat guard)(6 gp/month, total of 24 gp/month)
**Total of 48/month